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Messages - heltenjon

#2221
Does the murderer infect the victim with covid-19?

Does she hide her symptoms with the pills?
#2222
Does the murderer suffer from something that normally would prevent him/her from carrying out the murder?

Is the location relevant?

Is the motive inheritance?

Does the pills play a role in giving the murderer an alibi?
#2223
Is the murderer the parent of the victim?

Would the murderer also have died if he/she had not taken the pill?

Are the genders of the murder/victim relevant?
#2224
Are the murderer and the victim siblings?

Does the victim know that the murderer took a (or two) pill(s)?

Is the cause of death drowning? (Not choking, but close...)

Does the nature of the pill reveal new information about the murderer?
#2225
Are the pills against diving sickness?

Would the victim have survived if he/she had taken a pill?

Did they find treasure?

Oh well...connect the dots to see what my theory is...
#2226
Is the pill an abortion pill?
#2227
Are the murderer and the victim siamese twins?
#2228
So I finally played We'll meet again today, and had a jolly good time.


My thoughts/bug report:

Spoiler
The message displayed in the screenshot above (Left mouse click etc.) looks like you should be able to click it away by clicking on the x, but it stayed on screen for the entire game, some times gently interfering with the dialogue display. Is this a bug?


In the radio operator's office, his graphic is doubled, so there is another hotspot in the upper left corner, where you can see his feet dangling, like he had hanged himself.


The game heavily channeled one of my favourite tv shows, the Black Adder. I enjoyed the dark humour and the sheer Englishness of the officer. I liked that the protagonist basically said the same to everyone, but got different answers...sort of. In a way, this is another mood piece with story in focus, as the puzzles are easy, even if they require some work.
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#2229
I don't think so, as I just searched for and found some old OROW information in threads from 2005. But it differentiates between "search this topic", "search this board" and "search forums", depending on where you "are". The last option gives far more hits.
#2230
My thoughts on the entries this month follows.

Skyfall:
Spoiler
I played this a long time before the others, and I remember thinking this one would surely win. I was impressed how a love story was combined with repairing a space station. The puzzles are connected, so I experienced this mostly as a beautiful mood piece. If there is such a thing as modernist romanticism, this is surely it.
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Upducted:
Spoiler
I think the comment about this game feeling like a children's book come to life, hit the nail on the head. Good mood, mooing and a fine first game. I'd like to see it expanded.
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Midnight Squadron:
Spoiler
A scary story which plays like the first part of a larger game. I liked that the exploration was extended by events. There wasn't really much to do - this one is more about following the story, but it's engrossing and suitably dark.Creepy-looking monster!
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The Penthouse:
Spoiler
I actually was stuck here for a while because I hadn't discovered the hall to the south. Oh well. Long game with well-thought-out puzzles and story, multiple solutions and multiple endings, kind of, anyway. The scorecard in the end was impressive and added a lot. I liked the original plot twist about needing to hide the evidence. A gem.
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Over Roger:
Spoiler
Okay, while I seldom will vote for the arcade games, I tend to be drawn to trying them out first. I had fun blasting cylons. The game was a lot more difficult when playing with the keyboard, but once I opted for the mouse, I got the hang of it. Very satisfying to see an end screen in a shooter. I tend not to get that far.
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Vertigo:
Spoiler
I liked the graphic style and the crazy world premise a lot. Could there be more stories from the people living in the treetops, I wonder? A bit of pixel hunting for me, but it didn't hinder my progress. A couple of good puzzles in the bridge scene. Not difficult, but made me feel good when I solved them.
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My vote vent to:
Spoiler
The Penthouse. I spent the most time with this one, and I was never bored. On another day I may have chosen Skyfall because that was the one that most gave me something I wasn't prepared for, in a good way. Solid entries by everyone!
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#2231
Over Roger fully operational, over!
#2232
Over Roger:
So I've been shooting at some cylons...

Spoiler
After a while, I run out of enemies, and a message popped up onscreen. I managed to read "You should not" and then it disappeared. I guess this is the end of the game, but what was that message?
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Just wondering.
#2233
Fun little action game. The mouse controls do make the game a bit hard for my young children, as they tend to face the wrong way and run out of balls to shoot. For myself this didn't detract any, but gave it an additional challenge. Not hard, but a colourful casual game.
#2234
Slasher wants a bug report, so I replayed and finally finished first in Stunt Rider today. When reading about the bug HanaIndiana had encountered, I recall that I had that one, too. Had to go back and cross the finish line again, if I recall correctly. (Which is probably history now after you have fixed it, anyway.)

I had the game crash/lock up when I had too much going on in several open windows in the background. Pretty sure that was due to insufficient memory.


Not sure if it counts as a bug, but when I tried pushing the ball into the hole, I had it bouncing back and forth between the bike and the hole.

Spoiler
I guess I had the wrong speed.
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The same occurs when I push the ball to either wall on the ends of the track, which is a good thing, but one time it was caught in a loop of bouncing between the bike and the wall, and I was forced to quit via task manager to get out of it. No other problems. I'm impressed that the game engine can be used like this. :)
#2235
After playing all the entries, here are my thoughts:

Sandi Knievel: Stunt Rider by Slasher:
Spoiler
Quite unexpected, but well fitting with the theme. I really liked the guesswork when choosing the right equipment, because the save system made it easy to go back. Very user friendly. I ended up not mastering the event where you push a ball into a hole and will need to go back to figure that one out to eventually win the tournament. A bronze medal won't cut it.  :) Good variation in the events.
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Whack-a-Soul by PlayPretend
Spoiler
Very funny arcade style game - had me laughing. Short and easy, so I had my fun and probably won't replay unless more levels are coming. Hilarious voices!
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Brothers and Wreckers - Episode 7 by Creamy
Spoiler
There aren't any episodes 2-6 yet, are there? Anyhow, another arcade style game. This game me a great retro c64 feeling, reminding me of Black Knight or Aztec Challenge. Short, but sweet. And a joke at the end.
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FATMAN - The Survival Tale of Jim Woods by TheManInBoots
Spoiler
Quite ambitious, with great background graphics. A bit buggy and unpolished on realease, but rewarding. The first level is an action game, while the following are more arcade adventures, where you have to solve a puzzle. I guess this change may cause some players to get stuck. There is a serious undertone to the dark humour here, what with the Corona virus and all. I liked the game, but I think level two and three take too much time. When the player has solved the puzzle, he has to wait until he can do the same again several times. Two hearts for the dragon and two zombies would be plenty.
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The Mind by HanaIndiana
Spoiler
I like card games, mind games and AI, so this one was right up my alley. Great atmosphere, good graphics and moody music, and I really liked that I played the dog! This one even has the advantage of being replayable, so it might stay on my hard drive for a while. I haven't played the card game before, and while I agree that card games are better with other people, this one will do the trick instead of a solitaire game.
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Barn Runner: Pucker Factor by Ponch
Spoiler
The game crashed on me a couple of times, and there is LOTS to read. This may be a plus or a minus, depending. I for one like the feeling (romeo) of a larger world and a deeper (if silly) continuity. It made me want to play the rest of the series, which I guess means it did the job. There are several game types in one here: visual novel, arcade sequences, dating sim and a maze. Amazing depth for a MAGS game. I would have liked to see more of how it turns out in the ending, but there is very much packed into the game already.
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Dangerous Derek's Livestream by JackPutter
Spoiler
The only point and click adventure of the bunch, so perhaps it should win by default? Great humour and funny responses to almost everything I tried to do. Easy and short, but that's to be expected in MAGS. Very good entry.
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I voted for
Spoiler
Barn Runner:Pucker Factor. There is so much to do there. Although this one was close with The Mind and Dangerous Derek.
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#2236
My son (six years old) liked this one!  :)
#2237
Perhaps I'd also post one that's only a hint and not the solution to the problem.

Still Fatman vs dragon:

Spoiler
It's not the position of the sword that matters, but where Fatman is standing.
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#2238
Fatman and the dragon: I'm using the version where you regenerate on the level you died, but with no save/load options. Here's what I did (full spoiler):

Spoiler
After the dragon starts attacking, walk back to the cave opening. You have to stand in the right spot where his head does not reach you when the dragon lunges, while you just reach his head with your sword. I started far left and advanced in small steps until i found the right spot. Even then I didn't notice right away, as there is no sound effect when you hit him, but one of the hearts in the corner will disappear.
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#2239
Fatman:
Spoiler
It's working now. There is indeed a way to harm the dragon with the sword. And there are two more fun segments after that. 
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#2240
Here is the translation, VW:

Have you seen my monkey,
My beautiful cute little monkey
Have you seen Mr Nilson
Yes that is really his name
Have you seen my villa
My Villa Villekullevilla
Do you do you want to know
Why the villa is called that?
It's because there lives Pippi Long Stockings,
Tjolahopp tjolahej tjolahoppsan-sa (basically nonsense words a la tralala)
There lives Pippi Long Stockings
Yes, there I actually live
It is not bad
I have (a) monkey, (a) horse and (a) villa
A bag full of money
Is also good to have
Come now, all friends
Everyone I know
Now we will have fun
Tjolahej etc.
Here comes Pippi Long Stockings
Tjolahopp etc.
Here comes Pippi Long Stockings
Here I really/actually come

(Pippi is the girl with red hair in the middle of the graphics presenting the theme in this thread.)
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