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Messages - heltenjon

#481
Quote from: eri0o on Wed 06/03/2024 00:52:47Trying to have more ideas, maybe using the split technique, had an idea where you can split yourself, so you can be in two places at the same time and maybe you can split again and be in four places at the same time, but you cut your mass and size in half each time, so the world could have puzzles/gates that requires you to be at specific size or weight to access... This would allow playing with the AGS multiple cameras.
If you are a robot, splitting into different parts could also make you split up different mechanics or abilities.

Come to think of it, if you're not a robot, how about trying to decide which of your multiple personalities you need to solve the obstacles?  (laugh)
#482
This looks great and sounds interesting! Congratulations on the release! I'll put it on the list of games to play.  (nod)
#483
All too often, I have no clue which game to nominate for the best music award when the year comes to an end. So why not make a thread where we can make notes for ourselves, and possibly even discuss music and sound design through the year? I don't know if the interest is there, but I think it could be useful.

In this month's MAGS, the game The Green and the Red by @Babar and @jfrisby has a piano track that I found enthralling. It's sort of dark and unsettling, making the red hills and the forest all the more ominous. At the same time uncomplicated and dissonant, if that makes any sense. But the detail that really drives it home for me, is the baby making sounds in the background. I'm sure this was not part of the plan, but those baby vocals made it even better. Are there babies (ghosts?) lost in the woods? Or possibly the children of the wood people?
#484
I think what's so cool about the solutions here, is that I wouldn't have thought of that way of doing it (apart from my own non-entry, of course). The Great Underground Empire goes horror on me, which is always interesting. But for the two candidates:

Rootbound:
Spoiler
I suspect I would be stuck right at the beginning, by not shining the light into the well. I like how you made all the animals into characters who play a role in the story. Using the harp as a lift was nice and unexpected.
[close]

Cat:
Spoiler
I absolutely love the humour of this, down to the lipstick on the pig. Very nice 3-point puzzles, and a beautiful leap of adventure game logic when spinning the straw into gold.
[close]

I voted for
Spoiler
Cat and the Lipstick-on-a-Pig Approach
[close]
#485
Hints & Tips / Stargate the City of Atlantis
Sun 03/03/2024 17:48:38
I'm stuck in an AGS short game that's not in the database, called Stargate the City of Atlantis or in original French Stargate la citée d'Atlantis. It is available here, in French and English:
Quote from: TheTMD on Wed 31/01/2024 15:31:04Stargate la citée d'Atlantis by hanakin
https://adventuregamestudio.1fr1.net/t2404-stargate-la-citee-d-atlantis
in the french AGS community. The download link (from the forum)
http://dinomania.chez-alice.fr/Atlantis.zip
I have managed to do everything in my task list except for turning on the Stargate. I have found a panel where I think I need to match star constellations with my findings, but so far, my skills in pattern recognition have not been up to the task. I hope someone can offer some guidance here.
#486
Quote from: TheTMD on Sat 02/03/2024 15:55:41Greenback - The Series by Priabudiman
https://www.adventuregamestudio.co.uk/forums/ags-games-in-production/greenbacka-the-series-updated-1-0-6/
https://gamejolt.com/games/greenback-the-series/134542
https://www.abandonsocios.org/wiki/Greenback
https://archive.org/details/greenback-prologue-1.0.6b
The Demo is still available for download
This was a nice first chapter of a planned longer game. Quite challenging puzzles, too. The game lets the player explore his grandfather's apartment, in order to find the secrets from his long life as an adventurer. Thus keys and passwords/codes must be found.

As @OneDollar participates in the MAGS contest this month, I was reminded that his homepage in addition to his games in the database (recommended play!), also has links to four older projects:
Little Simulated People Tech Demo was made for MAGS August 2010 with the theme Parody/Demake. It's a small scale version of The Sims, of sorts.
Recollection Demo is also a MAGS game, made for September 2007 with the theme Innovation. It's quite experimental, and I guess I would spoil it by telling you what it's about. Quite cool!
Attack Game is an hourgame with the theme "REALLY! BAD! HORROR! MOVIE!". It's funny and not very scary.  (laugh)
Roger's Juggle Quest is a surprisingly replayable beat-your-high score-thing involving juggling.

Quote from: TheTMD on Wed 31/01/2024 15:31:04Stargate la citée d'Atlantis by hanakin
https://adventuregamestudio.1fr1.net/t2404-stargate-la-citee-d-atlantis
in the french AGS community. The download link (from the forum)
http://dinomania.chez-alice.fr/Atlantis.zip
I played this, and I am stuck on the last puzzle, involving recognizing star patterns to activate the Stargate. While the game seems to be atmospheric, I don't know this series and can't pick up on the lore. There are some annoying bugs that seems to reset the puzzle stats, but they are avoidable as long as you don't repeat actions. I'll post about this in the hint section, too. Hopefully some Stargate fans will come to my rescue. French and English languages. The French sound natural, the English artificial, while understandable.
#487
I spent a long time talking to trees just to get all the jokes. I applaud the auteur's fight against proper punctuation and hope his sponsors will come through!  (laugh)

Great humour and even a decent puzzle at the end. Good stuff!
#488
Quote from: TheTMD on Sun 21/01/2024 19:15:12Galaxia Quest, from the same author
http://www.freegame.cz/hry-ke-stazeni/zdarma/adventury/galaxia-quest/14676
The last site have a working link: it's the big red button "stàhnout hru"
This seems to have disappeared! Did you download it for your collection just in time?

Quote from: TheTMD on Sat 02/03/2024 10:34:48Greycity! by gerumato
QuoteYou are Agent Gecko and your assignment is to eliminate all other agents in the city; Using just your wits and items you find on the scene.

Some kind of action, not an adventure

The download link in the forum page isn't working, but is available on the Wayback Machine (linked also in the Abandonsocios page)
I tried this. It's an adventure, actually. You need to find the correct way to take out all the enemy agents. One screen, some minutes gameplay. Even though it's called a demo, I think it's better described as a short game, perhaps lacking some polish (like sound).

Quote from: eri0o on Fri 19/01/2024 21:13:48https://fractalmindmike.itch.io/dots

Day of the Sandwich. :)
Wow! This one is a must-play! I love the attention to detail and the great homage to DOTT. Not difficult by our standards, but well thought out and most of all, fun.
EDIT: This game is now added to the database.
Quote from: eri0o on Fri 12/01/2024 01:06:43Was this mentioned somewhere here?

https://rural-walker.itch.io/lonely-spaces

I found this one by accident but I haven't played yet. But the images felt familiar.
This one feels more like an art project than a game. It shows a person living alone in the woods and his morning. Beautiful art. Made me feel good.
#489
Quote from: TheTMD on Sun 25/02/2024 17:54:29Ahamoth by Tatha_gata
Wow, that was...strange. Quite Kafkaesque. But I liked it, even though I never was really sure what was going on and what was illusions. Recommended if Kafka-style games is your thing. About 20 minutes playtime.

Back in June 2005, the theme for MAGS was "Outside the Boundaries", and the rules stated that the entire game should play out inside a bunker. And both entries made a game set in a golf course.  (laugh) One of them is not in the database, but here: Bad Bunker. It's a short game in the avoid the mines family, only that the player need to find water and/or the exit before he dies of thirst.

In June 2006, the MAGS theme was "The elderly", and two of the four games starring senior citizens did not  end up in the database, but are on the archive:
Infantry Division 1338 is a game where you control a group of commandos. You have to switch between them and make them cooperate. A bit tricky controls, but interesting concept.
The Family Treasure is a pirate game. Long and very fun!

Monkey Island remake demo is a fan remake from 2001 of the intro to Secret of Monkey Island, but in 256 colours.
#490
It's really cool to get these games in multiple versions. Looking forward to playing it...when I get the time.
#491
Hints & Tips / The Secret of Mount Monkey
Sun 25/02/2024 13:43:51
I'm stuck in this German demo. I suppose there is a puzzle with the doors in the town square with the clock, and that what the drunken pirate says ought to give me a hint of some sort. I haven't been able to do much at all, and not knowing what is implemented in the demo doesn't help. If I'm wrong about the order of things, I may be looking for an eyepatch or a CD.

Any help would be appreciated.
#492
Quote from: cat on Sat 24/02/2024 12:41:13Happened for me as well, with different devices and different networks. Sometimes the page won't load and I have to refresh.
+1
#493
The MAGS from May 2005 (Topic: humorous science fiction) was won by Linus Larsson's War Stars. As the name suggests, it's a Star Wars parody. The author also has 3 versions/demos of his unfinished game Artie Solomon: What time is it? on the archive, but not in the database. They are here:
https://archive.org/details/what-time-is-it-demo-2001-08-01
https://archive.org/details/what-time-is-it-demo-2002-02-03
https://archive.org/details/what-time-is-it-demo-2002-09-09
It's actually quite cool to see the different versions of the same story or gameplay, but with changes in GUIs and overall design.

Another MAGS entry that's absent from the database, is the clickbaitingly named Pussy Hunt from July 2003. Take it easy, the game is about finding lost kittens and returning them to their basket.  (laugh)

Quote from: TheTMD on Wed 26/04/2023 20:24:07Wulffenstein – Das Adventure für Zurückgetretene - should be a joke i think, just select a dialogue. There's a link to a page where download it
In this short game, you select how a politician answers the press, and your points determine if you stay in office. German language only. It's a joke game, and I found it funny.

Edit: Here are two small joke games from Abandonsocios: (They are on the archive, as well, but not in the database.)
Achtung Franz - Quest for Wine
Doom - A Very Graphic Adventure

And here's an entry in the MAGS December 2002 (XMAGS): Muyeeb the Ghost. It's very short and sort of a joke entry.
#494
To say that I enjoyed this game is an understatement. Great writing, a creative twist on dialogue puzzles, and highly atmospheric sounds and visuals! I hope this finds the audience it deserves! It's in my top 3 AGS games this year.

Are there more than four endings?

Nitpick: I did find some small bugs and inconsistencies. A couple of places, the character won't walk unless I click on a character/object/hotspot. My initial guess would be that the WalkTo has put him outside the walkable area, trapping him, although I could be wrong.
#495
Critics' Lounge / Re: My first walk cycle
Mon 19/02/2024 16:56:06
Quote from: t3l3c0n on Mon 19/02/2024 15:19:13(I was trying to get the image to embed in the post but failed miserably)  :confused:

Press quote on my post to see what I typed. Did you forget the gif suffix?
#496
The demo does the job - I was totally immersed in the setting and the story immediately. You really have a grip on the cinematics of the storytelling, and so far, all the characters have their own voices seen through their choice of words. Really impressive and a great demo.
#497
I played the demo with French speech and English subtitles. The game is probably not for everyone, because the humour is indeed of the crude variety. The goat ends up with a couple of his own arse hairs in his inventory early on, so the tone is set right away.  ;)

The characters are drawn big and lovely, in cartoon style familiar from Adipson's other games. The animation is nice, too. I liked the whole of the presentation, with setup screens, multiple languages, helpful buttons to show hotspots and colourful maps helping navigation, and investigation notes made as you progress. (Though I had forgotten about the space bar and spent some play time searching for a necessary item.)

The music is from familiar sources, like Eric Matyas and Kevin MacLeod, and it's really good and fits the game very much.

The humour is the do or die of the game. If you like the idea of characters looking like animated animals from a kids show talking dirty and doing everything you wouldn't expect them to do, then this may appeal to you. If not, it's probably not your lawn to mow. An example of the humour can be that the murder victim in the demo, a pig, is turned into sausages. I'm getting some vibes from Sam & Max, and some from Rock'n Roll will Never Die.
#498
Quote from: Sinitrena on Fri 16/02/2024 19:52:26While we're on the topic of explaining jokes; Can anyone explain Dinner for Two, or maybe One to me?
I guess it's no fun for the Captain to explain his own joke, so I'll try.

The first merge is Hungarian actress + Gungan + wild pig = Jar Jar Gab Boar (Zsa Zsa Gabor/Jar Jar Binks/Boar). She says "How rude!" like Jar Jar does in Star Wars, then marries and divorces like Zsa Zsa did some times.

The second merge is Samuel Barber + Elle McPherson + Jackfruit = Samuel L. Jackson.

(Hope I got it right.)
#499
Quote from: cat on Fri 16/02/2024 16:35:46I know a joke doesn't get better when you explain it, but it really bugs me that I don't understand Diner Disaster and Coincidences. Could someone explain it, please?
Coincidences is all about big breasts, and the punchline is that "tit" can also mean "fool" or something, so he's endearingly calling his friends "tits" when we're expecting another tit-related phonecall.
#500
It just struck me that the stuff we make over in the Puzzle Making Practice contest thread could fit well in this month's MAGS, too. So, if there is someone reading this who wants to make a MAGS entry but lacks an idea, feel free to steal my setup and puzzles.  ;)
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