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Messages - heltenjon

#81
My 15-year old daughter played it just now. We laughed a lot! The main question she had, was why this person had all these clothes in the closet in the first place. She got ending 1 the first two times, and I had to nudge her that she had to play differently if she wanted to get the other endings as well. (Which she did.) She thought
Spoiler
burning the closet
[close]
had to be the best ending. :)
#82
Quote from: gabriel19681_1 on Sat 15/03/2025 23:31:04I only have this one:
Fribbeldib

I imagine the others will not be graphic adventures, and that is why I do not have them.
Thank you again, Gabriel. Muy agradecido!
#83
More games without working links...

Does anyone have any of these?
Fribbeldib by 60pm
Generation Fun by Slasher
Rocky Roams by Mr.E
MonkeyWrench Issue Zero by Goldfish
CosmoKid by Goldfish

Edit: Strikethrough of found game.
#84
I fumbled my way through, and found all five endings.  :-D
(3, then 5, 4, 1 and finally 2)

Well written, both funny and insightful. Lots of insights about clothes that I didn't have before, so consider me (a bit) educated. The graphics are detailed concerning the clothes, but not the character, which I guess is a good choice, given the theme. I also think the Eric Matyas soundtrack suits the game - it gives a light hearted, upbeat impression.

I would like an option to download the game instead of only being able to play it online. I'd also have liked a "ready" button that took the character out in the world when I was happy with the chosen clothes, and perhaps an option to go back to an earlier item. I realize this would require a lot more potential endings, though, so I guess these are artistic choices.
#85
Took me a while to spot the frog!  ;-D
#86
Quote from: heltenjon on Fri 28/02/2025 19:39:36Another one about database maintenance:
Tres Acordes had three download links: game, store and demo. All three was reported broken. As all three were identical, I deleted store and demo and replaced the game link with a working one. However, in the AGS site report thread, the result is that the two deleted links are still listed as errors. Is it possible to automatically mark these as fixes when deleted? (I guess a workaround would be to add false link, checkmark, then delete, but that would be cumbersome.)
This problem still exists - when deleting a download option, the tag marking that it has been reported still is active. Example
#87
Looking at the beautiful graphics and reading about the impressive world building and exciting quests, I was wondering if this one was for me. Then I read:

Quote from: poc301 on Tue 11/03/2025 19:08:41- Stupid humor and easter eggs to old Sierra and Lucasarts games mixed in throughout

And I'm in.
#88
Quote from: cat on Mon 10/03/2025 08:54:47Voting is over - Ceremony on Sunday 9 March 2025!
DeLorean time.  8-)
#89
Here are my thoughts this month:

Limblob by Soulstuff:
Spoiler
This is your first game, right? I think you have done a good job. I liked the different walking/bouncing animations, and the blob population reminded me of Shape Village, which is not a bad thing in my book. There's a clear objective in the game, and fair (if easy) puzzles to get there. Well done. Next time, try to add sound or music as well.
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Finding Balzac by Pell:
Spoiler
Short visual novel, four endings, placeholder sketches (which work fine, actually) and a clumsy/evil doc inspired by yours truly.  :-D  I'm honored! This was the funniest entry and had me laughing several times. Downside - unfinished and probably shorter than it was planned to be.
[close]

MAGSMan by Kara Jo Kalinowski:
Spoiler
I wish I had not read your idea before playing! Anyway, Hangman is a classic, and the quite large word list makes the game replayable as a casual game. Downside - no other extras like sound makes the game bare-bones. It's not an original idea, of course, which may count for something in a MAGS vote, even if it may live on my hard drive for a while.
[close]

Mall Quest (Unfinished) by Babar and jfrisby:
Spoiler
Ooohhh, I am getting Commodore 64 vibes again, partly because of the soundtrack, no doubt. I hope you finish this later on. I like the scenarios where the player runs around from npc to npc, fixing their problems and getting other items in return. (Reminding me of the bazaar in Sierra's Conquests of Camelot.) I found the ending, but I don't think a finished game will be spoiled.
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#90
Thanks, Gabriel! You're the man!
#91
Does anyone have Yago, the Coquerrestrial ?
#92
Edit: deleted, I was wrong.
#93
Well, I didn't read Creamy's entry before writing my own, but I had no good plan for getting that painting, and I guess it shows. I just wanted there to be a contest. I vote for Creamy, as should everyone - his scenario is far better thought out than mine.  (nod) And the drawings, too!
#94
The Quite Unrealistic Approach
Spoiler
USE PHONE on the skylight looking down on the door that leads into the main room.
START RECORDING with the phone.
CLIMB DOWN into the empty room with less security
DISABLE CAMERA
USE EQUIPMENT to DRILL HOLE in the wall, leading into the main room
USE SMOKE BOMB on hole, probably plugging the hole on your end
The main room fills up with smoke. The guard calls the other guard, telling him to come.
CLIMB TO ROOF
GET PHONE
CHECK RECORDING Aha, the guard uses a pin code to enter the main room
CLIMB DOWN INTO RESTROOM
EXIT
SNEAK INTO PARTIALLY SMOKE-FILLED ROOM
The smoke renders the cameras and lasers useless for a little while.
DROP COPY OF PAINTING UNDETECTED
SNEAK TO EXIT
THROW SCREWDRIVER IN THE DIRECTION OF THE COPY
The guards now approach the copy from opposite directions. They spot it and assume the other guard is stealing the painting. They fight.
SNEAK BACK IN
USE TRUNCHEON ON GUARDS
DRAG GUARD TO DISPLAY CASE
ENTER PIN AND USE GUARD'S FINGERPRINT
GET PAINTING
RUN TO RESTROOM
ESCAPE
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I guess this would not work in the real world...
#95
Concept: Creamy
Artistic Execution: Rootbound
Playability: Creamy
#96
Another one about database maintenance:
Tres Acordes had three download links: game, store and demo. All three was reported broken. As all three were identical, I deleted store and demo and replaced the game link with a working one. However, in the AGS site report thread, the result is that the two deleted links are still listed as errors. Is it possible to automatically mark these as fixes when deleted? (I guess a workaround would be to add false link, checkmark, then delete, but that would be cumbersome.)
#97
I didn't vote this month. I was a few minutes too late. But as I haven't played all the games thoroughly, that's just as well.

Bière Américaine (MAGS) by Ponch
Spoiler
Nothing annoyed me at all. I like slider puzzles and don't find them particularly difficult. (Perhaps it's the other way around.) And some good humour at the end. So for me, it was a 10 minute, fun game. But if I liked it, surely I'm not supposed to vote for it?
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Skrexeval's Quest (MAGS) by Emma Gundersen
Spoiler
The laptop I played this on didn't have the F-keys operational, so I couldn't save. I decided to come back to it, but didn't find the time before the time limit. From what I played, my thought was that this was probably going to be my favourite, mocking King's Quest with silly instant deaths.
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Artifact by Kara Jo Kalinowski and Pell
Spoiler
I cheated and watched Wham! solve the maze for me. The maze was well made and everything, it's just that I find mapping mazes plain boring, and I've done that too many times in my gaming life already. I liked the annoying puzzle at the beginning/end. And that you had to walk through the maze just to try something new was just the right amount of trolling to be acceptable in this theme. When I tried to vote, but was a few minutes late, I was going to vote for this one.
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One Million Years Dungeon by Falsely
Spoiler
Too long - Didn't Play.
Not really. But I did try it and found out I had to play it in another manner with more time, no noise and pen and paper at the ready. I also gathered from the other feedback that this one would take some time to play. Unfortunately, I've also been trying to play the nominees for the AGS awards and had a lot of work deadlines at the same time. So on the back burner it sits, unfortunately.
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Congratulations to the joint winners!

And if you haven't had enough of breaking the rules, here's Space Quest Historian's game All Demons Must Go To Hell, which tried to break almost every single rule in the book, and turned out a hilarious game. Made in AGS. The maze is programmed in the same way Kara Jo did hers, by the way, as a single room with shifting exits.
#98
Quote from: cat on Thu 27/02/2025 08:58:07Any other caveats you can think of?

Playing on a laptop with mouse, touchscreen and mousepad all active. (Like the one I'm using now.)
#99
Looks just like February at my place.  :-D (Except for the candles in broad daylight.)
#100
Quote from: cat on Wed 26/02/2025 07:43:00
Quote from: jfrisby on Tue 25/02/2025 23:05:48Surely that conveniently placed upcoming weekend is part of February? :D

What are you talking about? Sunday is the 30th of February. I mean, every month has 30 or 31 days, right?
Code: ags
ELSE \\\define Dwarf Month
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