I played The Crete Escape, a very good-looking game made with Visionaire Studio. I enjoyed this and agree with Lorenzo's comment above. The pluses are the great graphics, the characters and their dialogue, helped by some good voice acting, while the puzzles are a tad easy and at times a bit of a pixel hunt. It's a good production made by a heap of people.
I also played The Toilet Zone, made with Unity. Okay, so someone made a game about being dragged down in the toilet and becoming a part of the war of turds and flies. The toilet humour is a vital part of this game, and it was funny and well made. Recommended if this kind of craziness seems like your idea of fun. But if talking to and befriending animated poop people is not what you call a good time, then this is exactly not the game for you.
And I played The Nymph's Laugh, made with Visionaire Studio. This is interesting seen in the light of the recent forum discussion about AI art, as it is a game using exactly that. It looks stunning, and while it's basically only one long puzzle, the game hits the right folklore nerve and tells a good story through said puzzle. It's really worth checking out.
I also played The Toilet Zone, made with Unity. Okay, so someone made a game about being dragged down in the toilet and becoming a part of the war of turds and flies. The toilet humour is a vital part of this game, and it was funny and well made. Recommended if this kind of craziness seems like your idea of fun. But if talking to and befriending animated poop people is not what you call a good time, then this is exactly not the game for you.

And I played The Nymph's Laugh, made with Visionaire Studio. This is interesting seen in the light of the recent forum discussion about AI art, as it is a game using exactly that. It looks stunning, and while it's basically only one long puzzle, the game hits the right folklore nerve and tells a good story through said puzzle. It's really worth checking out.