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Messages - jasonjkay

#21
Wow this is amazing, now I cant wait for part 6. Keep up the good work.
#22
I think it will look pretty good with the paintover from KhrisMUC. Just one question, what is this place?
#23
I meant for games. I'ts not that I wouldn't want to credit you or something it's just that people might forget or not have credits at all like you said. As for my resources site, I do include the name of whoever made the module.
#24
Cool, a battleships game that you can include in your own game as a minigame. My only problem with this is that if a bunch of people release a game with this module, it could get boring pretty quick. Anyway I'll add it to my website later.
#25
Just one question about this licence thing, do I have to put your name in the credits if I use one of your modules?
#26
Id say the style and blurring is pretty close to the example. I personnaly dont like this style but I think what you've done looks pretty good.
#27
This is really great, only problem is getting the image to use with it. Anyway I've added it to my site.
#28
Sounds great, it really looks like you have a load of gui's and yet it's just one. Im definately putting this on my site.
#29
Id have to say the hair colour of D & E but the freckles of F, they clear some of the vast empty spaces of his face.
#30
im not sure what this module is for but i'll add it to my site anyway.
#31
Hints & Tips / Re: Duty and Beyond
Fri 14/07/2006 12:35:29
Need help.
Spoiler
just finished the fantasy village thing after the submarine, anyway I was wondering what I have to do now. The note tells me to speak "secure" but the dragon painting wont except it. Where do I speak these words?.
[close]
#32
Quote from: Mordalles on Wed 12/07/2006 22:54:07
BUG FIXES: fixed the invisible ladder bug. for those of you who downloaded the game before 16:48, 13 july 2006, just don't interact with the invisible ladder before you talked with a ghost.Ã,  ;)
What bug is this and where is it because I dont know if I've hit that bug or not.
#33
Critics' Lounge / Re: Forest (daytime)
Thu 13/07/2006 12:49:23
Looks amazing but I still see too much diffarence with the floor and the tree. My suggestion is to either add a little more texture to the tree, or blur the floor slightly. Then again it looks great as it is.
#34
When importing a sprite ags takes the top left pixel and makes that the transparent colour. You can change this by adding a extra line down the side of your picture that is coloured a differant colour to everything else, this will become the transparent colour.
#35
This is something ive been waiting for, it looks amazing. Ill definately have to add it to my site.
#36
Sounds great, ill add it to my site.
#37
Wouldnt a template version of this be better? Anyway i'll add it to my site.
#38
Quote from: Rui "Trovatore" Pires on Sun 02/07/2006 19:41:57
Wow, there I go, bumping a month-old thread. Shame on me.

But you know, I just couldn't not say this - very well done. In many ways it's superior to my old site - it's tidy, looks and feels professional, and it's regular. And you're as much of a packrat as I was. It's a wonderful service.

One itty bitty little thing, though - you could consider collecting and uploading all current RON and MMM resources, and the instagame pack, and uploading them as well. :) It's the only thing missing in such a complete archive.
Thanks for encouragement. I would upload the RON, MMM and instagame packs but im having a little trouble uploading them at the moment.
#39
Sounds great, i'll add it to my webpage soon.
#40
Sounds great, i'll add it to my webpage soon.
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