Hey, thanks for your replies.
James Kay: hmm, Pyromania
I will probably have to change the explosion anyway since I'm not too happy with it. Rastering seems like way to go, thanks. This game will be ported to various devices with different screen size so I'm keeping it simple and I want as much GFX to be reusable as possible.
blackman890: The vehicle is that big due to aforementioned planned ports, the same will be used for series 60 phones with 176x208 resolution. The design will be probably changed a bit since only when I was designing the splash screen I got the grip on how it should look like.
Mr. Colossal, Gilbot: some darkening of background is in order as well as lightening the ground a bit so that the contrast is a bit tad higher, it's necessary for gameplay.
New splash: (shading on the alien is off but it just looked better this way... maybe I'll keep it)
James Kay: hmm, Pyromania

blackman890: The vehicle is that big due to aforementioned planned ports, the same will be used for series 60 phones with 176x208 resolution. The design will be probably changed a bit since only when I was designing the splash screen I got the grip on how it should look like.
Mr. Colossal, Gilbot: some darkening of background is in order as well as lightening the ground a bit so that the contrast is a bit tad higher, it's necessary for gameplay.
New splash: (shading on the alien is off but it just looked better this way... maybe I'll keep it)
