Oh, sure, I can try to do it.... (what do I do?
)
.. and congrats Creamy!

.. and congrats Creamy!
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Show posts MenuQuote from: RootBound on Tue 03/12/2024 11:56:43I love all this so much!Spoiler
well the leg scene was genuinely horrifying. Good job making the game playable and intuitive throughout the strangeness.Spoiler
I have a bit of a science-fiction brain, so I have a hypothesis that maybe explains all of this (in a forced and totally unnecessary way. The game works better as a fever dream without explanation).Spoiler
The character is "unstuck in time" in the vein of Slaughterhouse-five. Once he gets to the end of his life, he starts traveling through time backwards. He wrote the note warning himself to watch his legs, and he wrote the note from his lover because he knew he would never die before ever reaching home, and wanted to release himself from longing for her, despite the pain it would cause. He took the baby from the raft because he knew that traveling forward in time would not save the baby either, so he carries the baby with him now, traveling further into the past, and when he gets far enough in time before the flood that the baby will have a chance to grow up, he will release it back into the regular time stream. The baby then grows up and becomes him.
...As I said, the game is better without anything like this.
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Quote from: Stupot on Thu 03/08/2023 09:02:13So, as an experiment, I have created a parallel jam in itch.io and invited users there to sign up and submit their games in the thread.
https://itch.io/jam/mags-august-2023
Quote from: Hobo on Wed 18/04/2018 00:34:14If you want to reach new people and raise awereness, you need marketing. Starting with getting MAGS on the front page of AGS and updating its own homepage (no updates in 2018). Create social media accounts or maybe make a deal with some youtube/twitch channels and gaming blogs for coverage. Also, tie-ins with other game jams. For example, AdventureJam 2018 is coming in May and all AGS participants should consider double dipping. All this takes lots of time and effort of course, which you probably don't have, unless someone wants to share hosting responsibilites.
Quote from: Stupot on Fri 10/11/2023 10:31:37I realised today that we haven't had more than two entries at all this year.
Between January and October we've had an average of 1.8 entries. August's experiment of hosting the jam concurrently on Itch.io failed to increase numbers.
Quote from: heltenjon on Mon 02/12/2024 01:02:00Well, that was creepy!I liked it, and I felt it was like the fever dream you announce it as.
So - good game! Congratulations on making it!Spoiler
The game is sort of on tracks, and it feels unavoidable to play out like intended. I had the feeling that none of it was real, and perhaps even the river might be Styx. Still, the evil dolphin (Flipper flipped!) and the baby in a basket (like Moses!) were great, and both gave me the full WTF moment. I guess the story in this game may be interpreted any number of ways.[close]
Quote from: TheFrighter on Sun 01/12/2024 10:25:03Just a minor nuisance: you didn't indicate the OS! _
QuoteI don't think it was explained why the aliens used English, but it got a reaction from the protagonist. Puzzles were logical and not too difficult, given the few items available in a single location. Or perhaps I should say semi-logical or intuitive? There is a sense of not fully understanding what's going on that I shared with the character.
QuoteThe music was a little different from your earlier outings, and while still good, I kind of missed the silent movie piano emphasizing the moods in the game.
QuoteAnd you tease this as the beginning of a series...cool indeed!
Quote from: heltenjon on Tue 13/08/2024 22:40:59I played this and pixel-hunted to the end. But was that the only end?
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