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Messages - joelphilippage

#301
I should be done with lif and the treasure of the tanones somtime around the middle of next month.
#302
This is from the book On All Hallows Eve. it's 256 colors 640 by 480

This is the deepest darkest part of the wood where Queen Samarna makes her sacrifice every halloween.
#303
also, how could I get the car to increase its speed the longer you hold the up button down to a certian point. its not possible to set the walk speed while walking. This would make it move sort of like a car.
#304
ok I found it in the Enhanced Verb Coin module script

EDIT: Now its working perfectly
#305
Yes that works. but the mouse moving is still there.
#306
this is the code im using now for pressing up.
Code: ags
if (keycode ==372) {
		if (cCar.Loop == 4) {
		  character[CAR].WalkStraight(player.x, player.y-500);
		}
		}
#307
Well i know the car is the player character and that there is a walkable area in the room because i can use the mouse to move the car.
#308
okay ive got another problem, it is moving the mouse and not the character
#309
Thanks for the help. ill try this out.

EDIT:
Ok ive tried this out with this code:
Code: ags
if (keycode ==372) {
		if (cCar.Loop == 4) {
		  character[CAR].WalkStraight(player.x, player.y);
		}
		}

the character still dosin't move.
#310
I have looked through the character commands and cain't find a command for moving the character staight twoard the direction the character is facing. Sort of like in a 3d game like monkey island 4 where if you push the up arrow the character will move foward from that direction. Is there a way to do this in ags? It would also be helpfull to have a back key to move them back.
#311
When do you thing Ags 2.8 will be done? It looks like you've gotten very far.
#312
Wow I really like the new layout. its a lot easier with the tabs at the top but it will take a little bit to get used to the menu bar being on the right side and not the left.
It looks really great.
#313
New update with screenshots.
#315

This was my first 3d background so i decided to try it out on this.
#316
I have this problem too. Also if I make a game using midis the music dosint play but mp3s work. this may be the problem.
#317
The sleepy cat.

#318

A french horn
#319
That would be a fun game to continue. Theve already got so much art.
#320
The Speech went really well.
It did not turn out to be a speech. I mostly showed them how to make a game with AGS.
The first class had 7 or so 7th and 8th graders. Also two collage students from my aunts church showed up. I showed them how to import sprites and make characters. I also showed them how to make a room and how to use walkable areas and hotspots. I was supprised that the next class of 4 fith graders got much more out of it. there games had sound effects and some animations and had very good graphics. and they only had 45 minutes. I only told the 3d graders a little bit about my game. They only had 30 minutes and we barley got through that. My aunt also learned a lot about ags so she should be able to help them out later on.
thanks for the help.
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