Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - juasma

#1
Class Notes v1.1: added a English translation.

The English translation is still a beta, but the translation is the best than I can do.    :-[
Any comments, bugs, or mistakes of the english translation, post it here, or you can mail me if you want.

STORY

Mack has just seen that he has an exam tomorrow... but there is a small problem: he didn't go to the class and he doesn't have class notes. 
The game consists on helping Mack to find some class notes at the school with some curious methods...

I'm not sure if the game is short or medium lenght, I suppose that it depends of an inspired day...

Here are some screenshots:







And the new version of the game is here (1,75 Mb) :

        http://www.adventuregamestudio.co.uk/games.php?category=101&action=download&game=641

or    http://rapidshare.de/files/7384212/ClassNotesv1.1.zip.html
or    http://www.megaupload.com/?d=5VDQ4RZ6


Unzip and remember to select your language in the winsetup.exe!

Have fun!
       
#2
I have a problem with my load-save gui. It's a lec style gui,  a modified version of the lec minigame of the 2.7 ags demo by RickJ. I searched into the forum but I have not found anything that helps me.
The save gui doesn't seem that it works because not exists slot to choose. If i add a new item to the save list, it saves the game, but if we have various slots saved, when I tried to load or save later, the listbox (the FillSaveGameList() function) has sorted "with the most recent game at the top of the list" , well, actually only sorted the names, not the slots; if I try to load-save the first savegame in the list (the most recent with real file name agssave.00X) I will load-save the first file agssave.000 and not agssave.00X.
I suppose that the solution is easy but I don't see it...

This is the code:

Quote
function ShowSaveGui() {
   gOption.Visible = false;
   gSave.Visible = true;
   gSave.Centre();
   gSaveList.FillSaveGameList();
   ///===================================I added this
      gSaveDescription.SetText("");
        string nada;
        gSaveList.AddItem(nada);
    //===================================End add
}

function ShowLoadGui() {
   gOption.Visible = false;
   gLoad.Visible = true;
   gLoad.Centre();
   gLoadList.FillSaveGameList();
}


sectionstart gSaveOk_Click  // DO NOT EDIT OR REMOVE THIS LINE
function gSaveOk_Click(GUIControl *control, MouseButton button) {
   string buf, buf2;
   DateTime *dt = DateTime.Now;
 
   gSaveDescription.GetText(buf);   
   if ( StrComp(buf, "") != 0 ){    // the text box has name
      SaveGameSlot(gSaveList.SelectedIndex,buf);
      gSave.Visible = false;                       
   }   
  else if ( StrComp(buf, "") == 0 ){ // the text box has no name
      StrFormat(buf2,"%02d/%02d/%04d  %02d:%02d:%02d", dt.DayOfMonth, dt.Month, dt.Year, dt.Hour,

dt.Minute, dt.Second);
      SaveGameSlot(gSaveList.SelectedIndex,buf2);                  
      gSave.Visible = false;         
         } 

}
#sectionend gSaveOk_Click  // DO NOT EDIT OR REMOVE THIS LINE

#sectionstart gLoadOk_Click  // DO NOT EDIT OR REMOVE THIS LINE
function gLoadOk_Click(GUIControl *control, MouseButton button) {
   string  buf;
   
   // Make sure slot exists
   if(GetSaveSlotDescription(gLoadList.SelectedIndex,buf)) {
      RestoreGameSlot(gLoadList.SelectedIndex);
      DisplayAt(10,10,50,"%d", gLoadList.SelectedIndex);      
   }
}
#sectionend gLoadOk_Click  // DO NOT EDIT OR REMOVE THIS LINE

Thanks
#3
Well,  the first change is the title. In the previous post I already said that I didn't like the title... I wait that this it is the definitive one.

New progress:
-story: 100%
-graphics: 80%
-scripting: 80%
-music:  50%   (the sounds and some music are missing)

STORY:
Mack has just seen that he has an exam the day after tomorrow... but there is a small problem: it didn't go to the class and he doesn't have class notes.  The game consists on helping Mack to find some class notes at the school with some curious methods...

New screenshots:





Now,  I'm working in the ingame and main character animations, and when finish them, in the start, ending and initial menu.

Release date? I don't know... I begin to work again and I don't have spare time... I will work in the game the weekends.

Thanks
#4
Hello to all  ;)
First sorry for my bad english, I'm spanish and my last english class was 15 years ago... :-\  These are 2 backgrounds of my first game. It's a small game, only 5 rooms, but is for practice with AGS. The ambient of the game is a school. Critics and comments are welcome.   
   


Thanks, juasma

UPDATE 15-09-05:

These are the changes:


 
In the first one I have added perspective to the arch, in the poster I have added a title, the rest will see it when looking at the poster. 
 
In the second I have removed a floor piece and I have added a modern sculpture.

Thank you for the comments.  :D
SMF spam blocked by CleanTalk