Quote from: Snarky on Fri 06/01/2023 14:18:06[/quote]Quote from: jumpjack on Fri 06/01/2023 08:47:50I think the main issue is that the engine should not go on with an arbitrary value for the sprite: a program should never act "on its own", inventing a pointer!
It's not an "arbitrary value," it's 0, aka null.
If 0 and null are considered "the same", we have a serious problem here.
Anyway I leave the discussion to AGS experts, because I found the solution for my script.