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Messages - kaputtnik

#361
Boy, that EPIC BATTLE TUNE didn't exactly match my taste - I would have preferred a piece of nice ol' country music, dueling fiddles or twanging banjos for that matter - it was a fight involving beer and trains, after all. Other than that, all of my thumbs have unvoluntarily gone up and point to the sky.
#362
paolo:

I have encountered the same problem as TassieDevil has: After equipping the nice lady with a fashionable haircut, leaving the bar and then coming back in, the GUI doesn't work anymore. It simply stays disabled when you move the mouse to the upper part of the screen - did you by chance overlook at some point to turn it on or make it visible again?
#363
Vince: Didn't know that there was something like The Great Games Experiment (could have reckoned, though), but this is a bit too much if you ask me. I mean, it makes my computer work hard!

I didn't mean to overthrow this traditionalist community which is proudly looking at their oldschool roots and conserving the heritage of a better time, I was simply thinking of a better way to involve games into user profiles,  a better way of crosslinking. You like a game, you add it to your favorites. The games main page shows maybe the five most favored. Highly representative, nothing like the "most downloaded last week", which has been discussed ever since it has been implemented.

Don't get me wrong, I like the AGS community like it is and I read a lot in the forums, it's just that I find it a bit hard to discover interesting new games by using the games main page.
#364
General Discussion / American Girl Scouts 2.0?
Mon 10/09/2007 21:06:43
Ahoi there.

Yesterday I got hungry. Hungry for food, luxurious food. I then looked up a recipe on the Internet(TM), found one alright, well, here comes the point: This was a Web 2.0 cooking community. Everybody shares their recipes, has own cookbooks etc, you get the point.

Gastrically saturated I went for mental stimulation to the AGS pages and almost immediately wondered: How come this is so Web 1.0? I mean, I grew up with 56k and Napster assholes canceling download at 99% and I'm really not one who wants to spend more time on his fashionable and hip online self-portray than on his real life, but:

Wouldn't that be just the right thing for a community like the AGS Forums? You can mark your favorite games, you can mark games you might want to play, you can send friends links to cool new games etc...

I know, implementing this would probably mean killing server and time and money, I know. But other than that, wouldn't you enjoy a more openly accessible AGS community?

Regards,
kaputtnik
#365
Excuse me for digging this up, since it has been started sometime in 2003-but I considered that, if including a "Music"-category into the rating system has been discussed even then, it could be time to politely ask why this hasn't been done. Other than that I think the rating system is quite alright, altough I sometimes don't know which answer to choose because neither of them really fits my appraisement...

But I think that all the musicians working on adventure games would like an evaluation, too, not only if the music and sound were disturbingly bad or outstandingly good.



#366
Photosynthesis I can't come up with, but phtosynthesizing is what's on tap from now on!

carbon dioxide + water + light energy → glucose + oxygen + water

Yeah, looks simple, yet isn't. I know, I have tried, more than a slight green patina wasn't in for me.


http://www.box.net/shared/3spq8a2zp3




#367
Quote from: Vince Twelve on Fri 22/06/2007 05:40:22
Quote from: Grundislav on Thu 21/06/2007 19:05:50
I must reciprocate!

What?  Couldn't think of a good anagram for "What Linus Bruckman Sees When His Eyes Are Closed?"  :=

If anyone wants to photshop this:

"Beware ye, sir: Heathen Chinese Slam Dunk Locusts hew!"
#368
Heh, right, there is more than only one of them in there...

edit: never mind, I figured it out by myself. 71%, not much...
#369
Oh man, it's been quite easy but by now I am totally stuck and tired of running around searching:

Spoiler
I just can't seem to find the key for the box
[close]
#370
edit: oh, screw this, I answered to a doublepost...won't somebody lock this, please?...Grmbl, that on time you try to be helpful...
#371
Whoa, I'm late but I'm in!

Here it is, sneaking through the forest in medieval rapscallion style

http://www.file-upload.net/download-269679/waldschrat-gryhpius.mid.html

edit: sorry for that freaking creepy ad that pops up when you want to download...
#372
Maybe it was just a lucky coincidence. Or maybe lots of people had tunes floating around and googled themselves some more or less fitting pictures and took part right away. I'll check the next one out, too - expect the worst, folks. Nice contest!
#373
Yeah, I'll give that a try, shouldn't be too hard to implement. And I will finally overcome my RawDraw fears and do a *shiver* parabolic rope, check this out!
#374
Oh, that's a good idea! I will try that, I think it could work, thanks!

edit: Okay, it works so far and in one room, but: Because these are screen, not room coordinates, I cannot calculate the proper distance when I am changing rooms. You know, I wanted the player to be able to drag the rope through several rooms. Is this possible at all?
#375
Hi guys.

I made up a really good puzzle which fits into my game quite perfectly, but sadly I don't have any idea how to script it; I am quite proficient with ags coding, this puzzle, however, is not a matter of proficiency but feasibility and creativity.

Okay. I want to implement a rope which is tied to a wall in one place. The rope has a certain length of...lets say...20 metres. The character can pick it up and drag it everywhere (over room borders), but only one direction makes sense, of course; he has to tie the other end to a pole or something like that. Do you think I could raw draw that rope, as a simple brown line? And if so, how? And how could the rope recognize that its 20 metres are exhausted?
#376
My vote goes to Meat because his tune is the one I would like to hear in a good adventure game. And because he chose his picture nicely, I got really lost while listening to his tune and looking at the picture, pondering where this could be or what the occasion of this could be.
#377
Hey, I expected to be evaluated and categorized! How can I go on? Has it all been in vain? Oh lord, obviate my digital demise!
#378
Hey, Haddas!
I love that tune, but I detest these ugly fractal pictures...Full-fledged dichotomy of artistic perception, don't you think?
#379


File: http://www.file-upload.net/download-237795/mokkaido.mid.html



The final duel has just begun! Robot vs. robot, Midi vs. MP3 and OGG! Will outdated technology be able to triumph over the orotund top-notch VST-plugin driven and highly appealing sounds of nowadays? No way, might one want to say...But MIDI is far more vicious than ANYONE would think...

edit: Uhm, the scenery's in the background. That sea or lake or something. I'm not missing the point here, you see.

#380
Nice game. Very short, but really a good appetizer for what there is to come. There IS something to come, right?

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