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Messages - lo_res_man

#1381
I have no idea what peple mean by the colours been weird. im just a lowly lo res pixel poppe,  but I think the colours look better then the ones in the first edit. i like how they look gloomy.. o and i agree. if your going to make sqrewy perspective, make it WAY off.
#1382
Thanx, thats the kind of critic i need ozwald, i know the techneqe works, i just need to know about perpotions and such like. oh and "green girl"? SHE is an elf-orc.
#1383
Critics' Lounge / Re: Pixel People! Yay!
Tue 22/02/2005 22:51:32
the sprites are nice and the colours and shading, are WONDERFUL :o but i dont know how they "ooze" personality :-\. the faces are EXACTLY the same. th they make great backround caractors, in say a crowd or gang. but they dont "ooze" anything at me
#1384
Traviller X, your cursers are superb. but that sprite is very unsutabul for the resoluton your talking about.
at that high the caractorwould be hard to see, made worse by the fact that you made it with a darker colour outline. if your caractor was outside in a map screen it would be great. but as a main sprite that you will use for most of the game, it is too small.the update is a great 320/240 sprite, and great work for that, but for high res. sorry. Download some high res games and some lo res nes to see what i mean.
#1385

this is my first attempt at hi res art. im most often a pixel artist, but i have discovered a method for 640/480 art that will knock your sox off.
you draw your art in double line in paint, yes, ol ms paint. then you select the image in an even sized cut(very importent) then you paste that in irfan view(very usefull software) the back to paint to remove the blured edge, VERY easy if you did what i said earlier about even number sizes. and BOOM!
Don't the images look cel? ;D
#1386
A nice idea, but it would be nicer if you UPDATED the games, making them with more then just ripped graphics.i just want to know though, were did you get the AGI font? im looking for it cuz im making a real old skool looking game, with a ORIGINAL storyline. at VERY lo res. pixel hunters unite!
#1387
I REALLY agree sluggo, definite ethnic setting. I dont know why but it reminds me of some "age of empires" music. wonderful sound. a slightly tense piece. use it maybe in some kind of unknown danger, suspishion. scene
#1388
Critics' Lounge / Re: University Campus BG
Wed 09/02/2005 17:45:16
I like the bac round personely. the way the buildinds are drawing it looks like meny years inthe future were what we call future is old school, the lines look worn as if its old, in sorta hg wells "time traveller" way. but not all univ's are old. you should see some of the ones in my old land of canada. look up universaty of northern b.c. for of one of MAny future looking univs. Maybe in your game univeers there was some HUGE earth quakes, and almost all buildings of any age were destroyed. only some protected relecs remain.,like building 17.  it also looks like anime. so that earthqwuake thing would fit
#1389
you know if this is a parody. the butt, ( though very disterbing :o ) FITS, it makes hime look very uptight and adds a laugh for the  umm... earthier gamers ;D  it make hime look like a tight-assed commander figure. now i havn't watched farsight cuz i use my freetime to surf internet and work on ags, but it is kind of funny it makes him look like he is walking with a wedgee. and that fits the sorta tiptoe walk .
#1390
hello I am lo_res_man and  I am a spriter and maybe story, put me on the wildcard if you want the guy who drew deputy e.i. and not much else.
#1391
Critics' Lounge / Re: Short Poem
Tue 18/01/2005 23:33:43
If i may be so bold i say, i like it, it reminds me of the beatnik poetry in grim fendango, but in a GOOD way,
#1392
Still not piratey :(, im not a prood, have her spilling out of her dress if you want, but it is not burlesque, its  1920's onward, and unless lechucks does time travil, ( an idea that has merits) the dress is still wrong
#1393
Critics' Lounge / Re: Character Walk-Cycle C&C
Fri 17/12/2004 21:58:35
I find in my animaitions that if your doing a dress or skirt, draw a "naked" version first. Not that im a pervert , its that it shows were the legs are. That way you can make the dress flow REAL easy by conecting the outside outline of the legs with a curved line and filling in the middle with the dress colours. ALso you can can keep and re-colour the in part of the inside leg outline.
to create a ( not appropriate in this case, BUT)real slinkey style.
Hope this helps!
#1394
I am lo_res_man cuz.. well.. i REALLLY like pixel art i am fasinated by the art possibilities of a single pixel. any of you who saw the deputy e.i. charachtor i drew saw my love of this art form. i first got smitten when i played monkey island 2
guybrush looked REALLLy good for 320/200 and so i have dedicated myself to this  resalution
i in fact SEE in 320/200 (lol) ;D
so if i don't see somthing its not that im blinde...
im PIXEL huntin'! ;D ;)
#1395
well true, but what about the halfling rouge that yoou see in the d 7 d manuels, ( what was her name?) any way she was hot ANd she wore leather in a apropreate fashion  plus she WAS a roughe were flexability is a must and so she could get a way with little armor but she DID wear that sewn together cat suit alover her body plus ithink you should make your OWN charactor in poser and not jack others work :P ;D
#1396
 I know that yur ging for a hvey metel style but i think armored babes in mail bikinies are stupid, 4 one, mail can NOT be worn next skin, niether can plate or leatther or any serous type of armour. the job of armour is to protect, and i know this is a adventure game with probebly NO fighting the idea that a babe would go around like that goes against ALL rules of warfare a plunging neckline makes plunging swords jobs easy.
hot babe though  ;D
#1397
hi iam  me and i have problems with 5 days a stranger
i am in the 2nd day i have the vcr cord i have used  the metel detector found the button i know where the the stair case is is. i cant get through though, i guess i need something to tear down a brick wall, but i looked all over and i can't find anything i press button and nothing happens , ibve talked to everybody and its all the same
help me!!!
#1398
Hello Im a poor programmer who needs some help, in my up and comeing game "Cola Man", I need some music, make it very heroic and over wrought, oh and you know that sound when  you take a double take and and a MAJOR anti-climax happens? I want that I cant figure out what it is called so i can search for it but it  sounds like tape screeching to a stop. And if the backround artest from fatman, i LOVE your style, if yu can help me, PM and we will talk business. that includes everyone else to
#1399
OHHHH! sorry bout that, actully the torso move groove is caused by my inexperiance with gifs if you think this is bad you should have seen it before, it was only the seconnd time i made a gif so in the animation for the game  that torso move wasn't there, but the "bump" edit REALLY improves it. do you mind if i use the gif edit u made  in my game? ;D
#1400
Here is the side, one any way, if you like i can show you the side withe the badge as well, will upload front and back soon just need to animate the arms on those two
if you dont like the jerkey ess sorry, this is the first time i created a gif, if you want to see it in full "glory" ::) rip it and use it in ags http://www.2dadventure.com/ags/deputy_side.gif
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