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Messages - lo_res_man

#541
[phew*] good thing nobody took me up on that bet.
Quote from: lo_res_man on Tue 30/01/2007 22:58:40
Quote from: lo_res_man
/quote]
I bet a home made character, it will go above a quarter million.
The character will have a walkcycle, talk cycle, sierra or lucasarts, and any ingame animations. any takers?
Quote
#542
Critics' Lounge / Re: Tatterhood, C+C please?
Wed 31/01/2007 23:03:32
okay here's yet another edit to feed the ravenous hoards of critics ;D

as you can see, I edited the eyes the arms, the torso, as well made the breasts more obvious.
that older lady ain't the queen, she is a character I invented who teaches the girls the reudiments of "womans magic" as well as being a governess.
#543
We'll sleep in the rafters if we have to, but if you can make it m0ds it would be so great. :D
#544
Quote from: lo_res_man on Tue 30/01/2007 21:11:36
Currently at... :oUS $200,100.00 US$220,936.00
I know I shouldn't quote meself, but look at this, TheCheese33
heres the latest. US $236,990.67
I bet a home made character, it will go above a quarter million.
The character will have a walkcycle, talk cycle, sierra or lucasarts, and any ingame animations. any takers?
#545
I think "The Dig" could REALLY use a parody. that game is so serious, and so pretentious, it just SCREAMS parody .I know, I own the sucker of a game.
#546
Place your bets, place your bets! :D
How hi will some Joe Blow go, to buy this (in)complete set o' games?!
Currently at... :oUS $200,100.00 US$220,936.00
how hi do you think this oneÃ, will go?
#547
Critics' Lounge / Re: 3d jeep
Tue 30/01/2007 21:04:46
if you put all that hard work into the engine, it would be nice to "pop the hood/bonnet"and take a look at that.
as well the mud texture on the wheels is nice, but it looks like just that, a texture. not much depth to it.
#548
I was liced once, but then I had to get a stong shampoo. ;) ;D
#549
Critics' Lounge / Re: Tatterhood, C+C please?
Tue 30/01/2007 20:57:04
Yes, it is supposed to be a kind of staff of power/ quarterstaff.
the tricky part is giving her better breasts, without making it look like she has implants, always a fine distinction in pixel art
and yes da-elf and snarky, she is meant to be tom-boyish, at least I always felt that when I read  the story.
MashPotato I'll do an edit soon, watch for it.   
And to you all, yes, more editing all around. Got to go now, bye!
#550
I like "thousand kisses deep" by lenard cohen, "10,000 Miles" when sung by Mary Chapin Carptenter "Fire and Rain" "Windmills of your Mind" and dripping slow piano jazz with some woman with a whisky voice crooning sadly.
#551
Critics' Lounge / Re: a comic
Mon 29/01/2007 20:50:25
I get even less then you chaps, because I can't even bloody see the thing.  ???
#552
 lo_res can be quite tricky to translate from picture to final art. often you have to get away from your  pencil idea, but it is a good way to get more accurate details, since you  can take a pod o' paper, and use any source for referencing , not just web stuff.
#553
Critics' Lounge / Re: Tatterhood, C+C please?
Mon 29/01/2007 20:34:40
oy, da_elf, thanks for the comments, but can't you (or anyone else) be a bit more helpful in your comments? I mean, okey you think they are groovy, but thats like one WORD. how am I supposed to improve my work  with that?how is it good, how is it bad, how would you improve it? how could I improve it. anything you hate for peronal reasons, anything, please. short answers like that just don't help. It may not look like it, but I have spent weeks refining this piece. So,if its not too much trouble, A little more then just "groovey"
#554
honestly, trilby, a thief, a gentleman thief, but a thief, probably picked up some survival skills.
While ben is a a paranormal investigator, his sprite isn't what you call muscular.
#555
Critics' Lounge / Re: Dungeonquest Theme.
Thu 25/01/2007 20:43:31
it is kind of repetitive, but for all that, it feels noble and even mildly sorrowful. As in, we go to war for we must, to defend hearth and heartland, though we may go to our graves, its totaly a theme that would make me want to press the start button,  :D
#556
Critics' Lounge / Re: Tatterhood, C+C please?
Wed 24/01/2007 20:16:08
I did a minor paintover of the two young ladies arms, which seemed to be bothering people the most.

what do you think now? And what do you all think of the aristocratic older woman?
(sorry if this is 'bumping', I just would like some constructive critical responses)
#557
General Discussion / Re: Confusing people
Tue 23/01/2007 21:08:09
Quote from: dkh on Tue 23/01/2007 20:17:45
You know, I'm all for low-res, but when it comes to women, they need to be high-res. Really.
but then I'll look short ;D
#558
General Discussion / Re: Confusing people
Tue 23/01/2007 20:08:53
I am still the one and only...Lo_Res_Man! (Though I would like to meet a Lo_Res_Woman ;D)
#559
I did a few logo's for some games and one was called Mucus Arts. I did a 'golden nose" with a drip animation  ;D
#560
Critics' Lounge / Re: basic pixel-art graphic
Mon 22/01/2007 20:04:30
i find that when you use anything but pure white in low res graphic-cartoon-esc bulging eyes, it looks like they are squinting, but maybe thats just me,
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