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Topics - magintz

#81
I started doing this in MS Paint, felt the limitations and went into Photoshop. For all you n00bies out there, this is the type of stuff you can be doing today. I have the artistic talents of an african swallow carrying a coconut.

MS Pain (spelling error is intended)


Photoshp (spelling error not intended)

Its really this simple!

P.S, this is not a game I am making, nor do I really want any C + C, so thats why it's in the GEN GEN. Just something for you to feast your eyes upon.
#82
Well my time has come to give it up, it seems to have been sorted and is getting back on track with the help from Klaus and his wonderful MAGS site.

Unfortunatley i am running into a lot of hard work ahead of me, and would like to see if someone else can do better with MAGS, maybe start to create ceremonoies and organise things better, I'm saying this now as it is the end of september MAGS, I'll announce the winner and get them to start off October MAGS rules and decide the new OWNER to begin with November.

Anyone who is interested post here, and I'll choose a person suitable.
#83
General Discussion / Caption Competition
Wed 17/09/2003 21:25:45
How about starting a caption competition?

Every week I'll show an image, either a game/film screenshot or random pic, and you'll have to submit a suitable caption. The best one wins.

I'll start one here, if people like it I'll move it across to C and A, as OTG has told me to do ^_^.

First Image:

This is a screenshot from spiderman, have fun, two entries per person; maximum, You have till next tuesday, winner will be announced on Wednesday along with next weeks pic.

#84
General Discussion / News
Fri 05/09/2003 20:06:13
Can anyone help me? I want to add a news script to my webpage, something I can use to add news easily to my site from any where, nothing fancy, just something simple.

I don't want to spend hours setting it up, and dont care about delete or edit functions, just a way to add news to a webpage.
#85
Competitions & Activities / September MAGS
Sat 30/08/2003 21:02:58
Congratulations to Hobbes for his stunning MAGS game buccaneer. The game really does deserve a round of applause.

MAGS is a competition open to anyone, it is a monthly competition where the previous winner choose's the rules for the next month, and competitors (could be you) make a game withing the month despite graphical or technical skill, so feel free to enter.

Moving on to September with Hobbes rules for this month...

1. Game must be 320 x 200 (320 x 240 also allowed).
2. Ammount of colours is your own decision.
3. It can be in any setting or place.
4. The game *MUST* contain a classic mythical beast outside of its "natural" habitat. E.g. a hydra in New York city.
5. The main character must come into conflict with this creature. Whether the hero wins or not, is up to the creator.
6. If possible, come up with a nice explanation how the creature got there.


Remember:
ALL GAMES MUST BE IN BY 25th SEPTEMBER

Have fun and make yourself a MAGS game.
#86
Dear fellow adventure gamers,

I need some help. For my A-Level graphics coursework I have decided to promote my new game by designing a display stand and cd-cover. For this I need to create a portfolio, and one of the sections is to research my target audience â€" you guys ‘n’ gals.

Please can as many people as possible answer this questionnaire, it is ready to be copy and pasted for your ease. Don’t worry about filling in everything, just do as much as you can.

Thanks ^_^

-----------------------------------------

Age:
Gender:

1)   Name three characteristics of a typical adventure game
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2)   What makes it easy to identify an adventure game from any other genre?

3)   What makes you choose a game? (e.g. screenshots, reviews, description etc…)

4)   When buying a game what information would you like to see on the product or display?

5)   Name three characteristics of a typical super-hero
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6)   They say an image can speak 1000 words, would you buy a game just because of the images displayed on the box? What type of impact do images give to you?
#87
Advanced Technical Forum / Change Hotspot Name
Thu 21/08/2003 13:28:59
How do I do this? I want a hotspot's name to be bottles at one point, and when you look at them the description changes to Whiskey?

Can this be done? If so, how?
#88
I found this while searching the web...

http://hem.passagen.se/dh1998/3d/journey_tut/journey_tut_1.html

not sure if this post belongs here, but it doesn't seem to fit in anywhere else :P, please move if needed.
#90
Would people find one of these useful. I would make a real step-by-step guide beginning with n00bie level up to advanced...

Feedback please... what would you want me to tell you how to do and do people find step by step examples or instructions more helpful? should I include full working source for people?
#91
I'm trying to use a sort of search engine in my game. I do not want to use the default one, but a simple one with a text box, go button, and quit button, but nothing seems to want to work.

if (interface == PARSER) {
 if (button == 2) {
   if (GetTextBoxText(7,0,input)) {
      if (StrCaseComp(input, "llama")==0) {Display("YAY");}
       else {Display("NAY");}}}
   
 else if (button == 3)
   NewRoom(2);
   GUIOff(PARSER);
   

}}

can someone help me get ti to work?
#92
Not sure if it's a bug, but i've noticed a problem with my game which has only happened since I installed 2.56 beta 4.

In my game when I click my inventory button or press tab, the game crashes and says:

"Error: Display: Single word longer than window width"

This has never happened before, and now I can't seem to open the inventory, I havn't touched any of my GUI's in about 2 months, and worked fine the other day. All I have done since i last recorded it working is adding some dialog to a conversation :P
#93
Latley I've been playing a lot of the old classic Sierra games, including Leisure Suit Larry, Police Quest and Space Quest; mostly games I have never played.

I began to realise something, AGS has abilities to make games such as ones like these, but I feel that it is slipping more to the Lucas-Arts side of the genre; much like the games I make. I really do miss some of the classic text-parser games, where some puzzles reside within the wording.

I play a lot of AGS games nowadays, and although not have some of the best, biggest adventuring knowledge I'm still a fan. I think that alliance can usually be spread by the first adventure game you pick up, which for me was Hugo House of Horrors, followed by Monkey Island 1. Because of this I chose lucas-arts games - the graphics were better, the humour was more enjoyable, guybrush had such a funny name, and I was a n00b on the adventure scene and didn't enjoy dead ends or death.

Most of the community seem to have forgotten about all CJ's hard work in implementing the text parser, so somebody please use it, I really enjoy sitting at my keyboard thinking up things to do :)

My main argument in this post, is really to get you thinking, which way are you swaying, and why? - is it because of the first game you ever played?
Why does it seem that Sierra style games aren't as popular?

Thanks for reading my random outburst of jibberish :D
#94
General Discussion / Visual Basic
Wed 18/06/2003 21:23:23
I'm currently working with VB, I like it a lot and am finding it an interesting language to learn, but I need some help.

Does anyone know how I can put these skills to use? Are there any applications which people may find interesting?

Nothing too hi-tech like desktop roger, but something interesting that people might find helpful.
#95
Competitions & Activities / MAGS - JUNE
Sun 01/06/2003 11:46:55
With many congratulations to Mikko, the winner of last month's competition, it was a very enjoyable and comical game. If you havn't played it yet check out the Completed Games Forum.

Well i'm hoping this month will get more people. This month's prize is probably going to be better than any other as you will get to choose July's rules, which is when Mittens is being held; so if you want you could choose rules for a themed MAGS like last year with the spooky Granny Zombiekiller's Murder Mystery!

The rules for June though are going to be simple, as it's getting warm as we enter the summer months.

Along with sun, summer also brings spectacular films, like the much awaited Matrix 2, and many more. The idea of this month's MAGS competition is to turn a film of your choice into an adventure game, as most the films nowadays are turned into action, or shoot/beat - em-ups.

After discussing these rules with Jannar we were struck by the problem of copyright infringement, this made us sit down and think in out virtual chair of thought. Last month we tried the parody idea which did not have such a good turn-out, but we feel that if a parody could be made around your favourite film, this should avoid copyright infringement.


Some ideas to help you think:
- The slightly mauve mile - a prison story with Ron Banks
- The see-saw redembtion - A one man struggle to break free from the see-saw
- The Perm-anator - Astalavista hairdo!


If you do not wish to do a parody perhaps you could:
- Have a quest that the movie didn't show.
- Show what happened after the movie ended.

As they are only going to be short one month games maybe it won't be an issue, but make sure you include full original credits to the film creators.


There are no restrictions on how long the game is, or anything you must include.

If you are persuaded not to enter by your graphical talents - we don't care, what you lack in artistic ability make up in plot and storyline. If you cant make any story line or puzzles - draw some fancy backgrounds.
If you can't draw or make up a plot then enter anyway for our enjoyment, if you joined AGS to make a game, MAGS is a brilliant way to start. WE ARE ADVENTURE GAME FANS NOT CRITICS!

And remember the number one rule for MAGS - ENJOY YOURSELF!


There are no restrictions in length, puzzles, items etc... just have fun and enjoy the summer!
#96
I have no clue how to set up the extra commands of push, pull, open, close and give.

Can anyone help?


I am rushed to get this game done for someones birthday so if anyone could PLEASE compile a template with the gui and cursor set-up done so I can begin sorting out the rooms.

I would be sooo grateful
#97
Adventure Related Talk & Chat / JAPACA error
Fri 30/05/2003 14:21:15
The game crashes when I give allister the laxative in the water. I downloaded the game a while ago so it may have been a bug which has since been fixed.

It may be a missing sound file or something, not sure?

can anyone help
#98
You may want to check your e-mail's the Ryan Air flight has been rescheduled to 7:00am, instead of 9:50am.

I hope everyone can still make it as we have to be at the airport at like 5:30 now :P
#99
Critics' Lounge / My first tune needs C + C
Fri 23/05/2003 20:31:26
#100
Competitions & Activities / MAGS - MAY
Thu 01/05/2003 17:30:51
Well Me and Jannar have come up with a nice solution for this month, combining some things to make a laugh.

The game has to be a parody, our sugestions were for the game to be a parody round the Full Throttle 2 crappiness and how everything should have been better, you can make a parody game based around taking the piss out of this or another adventure game you feel dissapointed with. Alternativly, you could base your game on a character, possibly you, who has to hunt down the team who made Monkey Island 4 and slaughter them like little lambs on a col Spring morn..... lol, just some sort of parody, based around a game that should have been good, but wasn't.

You must have at least three rooms, at least on Easter Egg hidden within the game, must have a witty or pun filled name / title, character must have at least one idle animation.


Have Fun    :D

Games in by 25th as usual.
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