The bad news: Yes yes, you heard right! It's finished.
fixed link
Now for the worse news: download me (947kb) (updated version at bottom of this post)

Piratess is a game about a female pirate who's had a bad day, she's been captured and is going to be hung for pirating, you need to escape.
And the even worse news: Unfortunatly I never got round to doing exactly what I wanted with this. It was meant to be a medium to long game, but due to me losing interest on yet another project and also due to my very limited time I've had to stop working on this. Unlike my other projects that have remained in a dark corner of my hard-drive, or been lost to the ages. I have spent the past 2 or 3 days running through it fixing any bugs and spelling / grammar I came across. I sorted out the game so it has some form of an ending, if you can call it that, and released it.
The project actually started out as a test of the LEC style GUI, and I really liked how it worked so I began to make it into a game. I made up a story and began to make it, and now here we are.
This is in it's entirity and is 100% finished (woohoo, I beat m0ds to the mark of releasing something before him).
Enjoy
Edit:
removed pressing '.' to skip text and will now allow mouse clicks, changed the ending to please ProgZ, and added some small fixes here and there. Saved game included so you can see the new ending without replaying the whole thing
Piratess (alt ending)
fixed link

Now for the worse news: download me (947kb) (updated version at bottom of this post)

Piratess is a game about a female pirate who's had a bad day, she's been captured and is going to be hung for pirating, you need to escape.
And the even worse news: Unfortunatly I never got round to doing exactly what I wanted with this. It was meant to be a medium to long game, but due to me losing interest on yet another project and also due to my very limited time I've had to stop working on this. Unlike my other projects that have remained in a dark corner of my hard-drive, or been lost to the ages. I have spent the past 2 or 3 days running through it fixing any bugs and spelling / grammar I came across. I sorted out the game so it has some form of an ending, if you can call it that, and released it.
The project actually started out as a test of the LEC style GUI, and I really liked how it worked so I began to make it into a game. I made up a story and began to make it, and now here we are.
This is in it's entirity and is 100% finished (woohoo, I beat m0ds to the mark of releasing something before him).
Enjoy

Edit:
removed pressing '.' to skip text and will now allow mouse clicks, changed the ending to please ProgZ, and added some small fixes here and there. Saved game included so you can see the new ending without replaying the whole thing
Piratess (alt ending)