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Show posts MenuQuote from: Ouxxey_games on Thu 24/02/2011 09:39:18Quote from: Iceboty V7000a on Thu 24/02/2011 08:58:06
(I never really watched the films and so I'm not a fan anyway)
It stopped reading your post at this point
Quote from: monkey_05_06 on Wed 05/05/2010 00:31:18
P.S. Does this mean you accept what I said in the beta thread?
// At the top of the global scripts file
bool restored = false;
// Global on_event
function on_event (EventType event, int data) {
if(event == eEventRestoreGame) {
restored = true;
}
}
// Global repeatedly_execute
function repeatedly_execute() {
if(restored) {
restored = false;
Display("Game Restored.");
}
}
function fade(this GUI*, String inOut, int speed) {
int i = 100 - (100 - ((100/speed)*speed));
while(i > 0) {
if (inOut == "in") { this.Transparency = i; }
else { this.Transparency = 100-i; }
i-=speed;
Wait(1);
}
}
SetTimer(5, 1);
while(IsTimerExpired(5) == false){
// do nothing
}
function on_event (EventType event, int data)
{
if(event == eEventRestoreGame) {
Display("Game Loaded.");
}
}
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