Latley I've been playing a lot of the old classic Sierra games, including Leisure Suit Larry, Police Quest and Space Quest; mostly games I have never played.
I began to realise something, AGS has abilities to make games such as ones like these, but I feel that it is slipping more to the Lucas-Arts side of the genre; much like the games I make. I really do miss some of the classic text-parser games, where some puzzles reside within the wording.
I play a lot of AGS games nowadays, and although not have some of the best, biggest adventuring knowledge I'm still a fan. I think that alliance can usually be spread by the first adventure game you pick up, which for me was Hugo House of Horrors, followed by Monkey Island 1. Because of this I chose lucas-arts games - the graphics were better, the humour was more enjoyable, guybrush had such a funny name, and I was a n00b on the adventure scene and didn't enjoy dead ends or death.
Most of the community seem to have forgotten about all CJ's hard work in implementing the text parser, so somebody please use it, I really enjoy sitting at my keyboard thinking up things to do
My main argument in this post, is really to get you thinking, which way are you swaying, and why? - is it because of the first game you ever played?
Why does it seem that Sierra style games aren't as popular?
Thanks for reading my random outburst of jibberish
I began to realise something, AGS has abilities to make games such as ones like these, but I feel that it is slipping more to the Lucas-Arts side of the genre; much like the games I make. I really do miss some of the classic text-parser games, where some puzzles reside within the wording.
I play a lot of AGS games nowadays, and although not have some of the best, biggest adventuring knowledge I'm still a fan. I think that alliance can usually be spread by the first adventure game you pick up, which for me was Hugo House of Horrors, followed by Monkey Island 1. Because of this I chose lucas-arts games - the graphics were better, the humour was more enjoyable, guybrush had such a funny name, and I was a n00b on the adventure scene and didn't enjoy dead ends or death.
Most of the community seem to have forgotten about all CJ's hard work in implementing the text parser, so somebody please use it, I really enjoy sitting at my keyboard thinking up things to do

My main argument in this post, is really to get you thinking, which way are you swaying, and why? - is it because of the first game you ever played?
Why does it seem that Sierra style games aren't as popular?
Thanks for reading my random outburst of jibberish
