Quote from: Gilbet V7000a on Fri 17/07/2009 10:28:43
Note that, however, for an AGS game, exporting them to JPEG has no benefit over other lossless formats like BMP or PNG, as AGS doesn't store the sprites in lossy JPEG format. The editor will convert them into lossless images when sprites are being imported. So, because of the artifact created by the JPEG compression, you may expect the resulting game files would be even larger, not smaller.
Import sprites from JPEG images is highly discouraged.
I DIDN'T KNOW THAT! Now I will export full resolution PNG images...
Thanks a lot dudes, this forum is really the way to find answers about AGS!