Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - manny.p

#21
is there any way i can disable turning and the re-enable it in the script?

or for just one roomk disable it?
#22
I want the camera to follow a different character, i looked in help but all i could find was it to move a certain amount of pixles or go to co ordinants.

What i want is it to follow (camera/screen) this other character, then return to it's normal character.
#23
The weathers great, i feel annoyed that i'm making this game this time of year.

I just don't want it to be cold and rainy (global warming wil soon sort that out).
#24
Don't work.

I have :
game.skip_display=2;

in my before fadine script and it doesn't work.

is there anything i'm doing wrong?
#25
here are 2 i uploaded:

http://www.google.f2s.com/prison.gif
http://www.google.f2s.com/town.gif


I think though i'm not sure, they were ripped using scumm revisted 2.

good luck
#26
I want to stop text skipping in fact all input from the user.

I tried :
DisableInterface();

but they can still text skip, only guis don't work.

see my problem is is with walking, when the user presses eascape, the character stops walking from A to B.

i don't want to use block either because i want the other function to run while the character is walking:

character[EL].Say("Guybrush!");
character[EL].Walk(149, 111);
character[EGO].Say("Yes it's me my SugarCake");  << still want this to be said while she is walking but without it being able to skip using (esc)


basically: EL finish walking without being able to skip it, but without stopping EGO saying his line while EL walks
#27
Solved:
character[EGO].SpeechView = 7;
character[EGO].Say("Well..  ");
character[EGO].SpeechView = 4;

i don't know wheather this is the proper way to do it, but it works :)
#28
I want guybrush to do view 7 loop 1 while saying the text.

This is what i've got:

character[EGO].LockView(7);
character[EGO].Animate(1, 1, 0, eBlock, eBackwards);
character[EGO].Say("Well...");
character[EGO].UnlockView();


He says the text afterwards.

Do i have to change his talking view to his thinking one temporarily?
#29
If you import a background image which is in .gif format, it crashes ags :o, i tried it on several different games. :P

(Exception 0x00000000 at EIP=0x00000000, AGSEDIT v2.70.601, SIP=26)


Doesn't look like a very good crash error to me, but what am i to say, i can't program.
#30
I really do need help with this though.

http://www.panelmonkey.org/sprite.php?id=702heme=3
http://www.panelmonkey.org/gs/Guybrush.gif

Probably the best I'm gonna find, but theres a problem.

You save it as a gif, and import it thinks the sprites are part of the background, you edit it in paint, you see the background is coloured black like the trousers, and you can use fill because it change the trousers too.

Save the image and importin ags you'll know what i mean.

Is there any way i can solve this without takeing out his trousers.
#31
Tried lucas ripper, no good didn't get the right costumes.

I did need that elaine marley one though, because i made my own out of cos ripper, but i don't think i placed the heads right on her for the talking (they are seperate to the body in the game files).

Is there any more sprites already put together with head over the net?

Theres only like lechuck, stan, and largo left.

Otherwise than all so far, keep em coming.
#32
Does anyone know where i can get monkey island sprites from without using costume ripper?
#33
Hi all,

My company is Grizzly Interactive.

The secret of monkey island has never been revealed!

What you say i only thought it was the game title, well the thing is is the original developer Ron Gilbert did not make monkey island 3 or 4, and was not his story that carried on so a lot of things in number 2 did not add up.

If you want more info go here:
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=2
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=1004
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=15

So my game is about revealing the secret of monkey island, by using various theroies currently out and my own. (Kids imagination is a big one)

I was really gonna do this on my own, but because there are alot of monkey island fans out there, i thought maybe they would like to contribute they're ideas and work, and choose which theory is most suited.

Download the Demo now:
www.google.f2s.com/MI.zip

:) enjoy

Progress Report:
100% Art
100% Music
0% Puzzles
0% Voice (Probably won't have any)
11% Scripting
#34
Hi all,

The other day i was looking for Monkey Island Sprites, when i stumbled upon a very interesting fact.

The secret of monkey island has never been revealed!

What you say i only thought it was the game title, well the thing is is the original developer Ron Gilbert did not make monkey island 3 or 4, and was not his story that carried on so a lot of things in number 2 did not add up.

If you want more info go here:
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=2
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=1004
http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&article=15

So my game is about revealing the secret of monkey island!

I was really gonna do this on my own, but because there are alot of monkey island fans out there, i thought maybe they would like to contribute they're ideas and work.

Download now:
www.google.f2s.com/MI.zip

Heres what I've done so far in 1 day, it was hard to make an exact replica, but i did it.

:) enjoy


ps. i'm not too sure on which theory to pick yet, but i have a rough idea especially when reading that chat with Ron, so any help on the story would be good too

Edit: Grammer
#35
hi thnx all, you solved my riddle, now i have an exact monkey island intro replica!

I got 2 more questions which i think are only possible in my imagination:

1. Change the background using a function?
Could i possibly make and animation backgrounds which loads the second frame when i ask it to using a funcion?

2. Instant room change, no transition effect?
FadeIn(60); doesn't work because character[EGO].ChangeRoom(1); is it's own function (you know what i mean), it there a way for a character to change the room without that transition effect?
#36
I'm a n00b at scripting, you'r gonna have to tell me how make that rep_ex_always

The reason i want this is because i want the clouds (object 0) to continue moving from it's position to the left while other objects appear and disappear (object.visible).
#37
Hi this is in my rep_ex:
if (IsTimerExpired(2)==1) {
SetTimer(2, 12);
object[0].SetPosition(object[0].X-1,object[0].Y);



And this is in my after fadein:
SetTimer(2, 12);
Wait(400);
object[1].IgnoreWalkbehinds = 1;
object[1].Visible=true;


Now i want SetTimer 2 function to continue throughout the script even when it waits 400 cycles before the next function processes, but it stops as soon as i put that Wait in there so how can i change the code?
#39
I'm using this :

object[0].Move(0, 67, 1, eBlock);

but need it to go slower.

scotch on irc said:

<scotch> hmm, that is slightly tough... you'd need to move it by 1 pixel every few frames, which means you'd have to code that specially in repeatedly execute

<scotch> I'd write out how but I am busy trying to work out something of my own and I'll get confused


can anyone help me with this script?

i just need it for 1 room.
#40
i don't think that would work, because ags won't let you delete or overwrite an sprite if it's beiing used.

go to sprite manager, import the images you want, go to gui, change the images you want to change, then delete the old ones.
SMF spam blocked by CleanTalk