Hello to all,
Sorry if tjis was talked before,
when loading a bmp sprite into the sprites folder AGS gave me an error saying that I should check colour depth and resolution,
the file is named "man#2.bmp" and I think #2 is doing the problem because other sprites named man#1.bmp work fine,
also, the same sprite when saved with a diferent name ("man2.bmp") work fine.
I checked it several times and allways returns a error.
Could this be part of how the engine works, maybe symbols that we can't use?
I'm using 2.56
Sorry if tjis was talked before,
when loading a bmp sprite into the sprites folder AGS gave me an error saying that I should check colour depth and resolution,
the file is named "man#2.bmp" and I think #2 is doing the problem because other sprites named man#1.bmp work fine,
also, the same sprite when saved with a diferent name ("man2.bmp") work fine.
I checked it several times and allways returns a error.
Could this be part of how the engine works, maybe symbols that we can't use?
I'm using 2.56