CC is , (sorry for that), CharacterControl module.
I mean that if a animation takes place it will block the game until it finishes and setting it to non-blocking will (because all my variables allow it) process things very fast.
I know it is the proper behaviour of the engine but I've seen examples where functions run without the player loosing control.
I mean that if a animation takes place it will block the game until it finishes and setting it to non-blocking will (because all my variables allow it) process things very fast.
I know it is the proper behaviour of the engine but I've seen examples where functions run without the player loosing control.