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Messages - milkanannan

#1881
Thanks for the welcome, Mr Colossal, and may I say that you are a very beautiful man
#1882
Alright, who should I apologize to first?
#1883
Yes, I did read the thread.  The link you redirected me to was from 10 months ago.  What's the harm in asking that question again and getting people talking a bit?  And why would you lock the thread?
#1884
Hey -I just posted asking where everyone was from - now's the forum is locked.  What happened?
#1885
General Discussion / Where u at?
Sun 03/04/2005 03:58:11
Hey - this has probably be done before (I'm new here), but were are you all from?

I'm from Ottawa, Ontario, Canada
#1886
The Catholic church definitely has some very traditional views, but it is getting better and better with time.  I would be willing to bet that during the service of the next pope (whoever that might be), the Catholic church will simply HAVE TO accept practices such as gay marriage.  People 30 years and younger overwhelmingly support it and this theory of acceptance is only growing.  Besides, it wouldn't be the first time the Catholic church has taken a stance against what the bible says (i.e. divorce, women priests, etc.)
#1887
I have a really stupid question but I just can't find the answer anywhere (I've tried the manual, tutorials, etc.)

I am trying to create a cutscene that runs without any interaction from the player.  I want some objects and display boxes to pop up when the room loads (other events too, etc.) - where can I put this code in so that it will execute as soon as the room loads?  I've tried editing the room script but it won't compile right but it returns a "Unexpected 'Display'" error.  Any thoughts?

Thanks
#1888
Thanks for the tip - worked great!  But, honestly, tinkering with the stock inventory window looks a hundred times better than my custom job! lol

-hello
#1889
I have changed all the graphics for the GUI of my inventory but when I test out the game, alll the old graphics are still used.  I have tried restarting AGS and have tirelessly searched the manual and FAQs.  Any suggestions?

Thanks
#1890
Worked like a charm, thanks Neil
#1891
Hi - I've have searched the forum for an answer to this question and can find none.  I have an object in Room3 that is initially invisible.  When EGO does something in Room1, I want the object in Room3 to become visible.  How do I do this?

Thanks so much
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