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Messages - millennium2k

#1
Another nice adventure from Ape Marina is coming. Great! ;-D
#2
Solved. It's really easy.

Code: ags

function hDoorBedroomHall_MouseMove()
{
mouse.SaveCursorUntilItLeaves();
mouse.Mode = eModeLeft;
}

function hDoorBedroomHall_AnyClick()
{
cChecco.ChangeRoom(3);
}
#3

Hello guys, thanks for the answers but both solutions does not work.

@Khris, this code is not clear:

Code: ags

Hotspot *h = Hotspot.GetAtScreenXY(mouse.x, mouse.y);
      ... 


Thanks.
#4
Hi,
I'm developing a first person adventure game and I want change the graphic mouse cursor on an hotspot hover event.
How can I do it?
I tried with this code but nothing happens:

Code: ags

// room script file

function hDoorBedroomHall_MouseMove()
{
Mouse.ChangeModeGraphic(eModeLeft, 12); //12 is the ID cursor
}

function hDoorBedroomHall_AnyClick()
{
cChecco.ChangeRoom(3);
}


Many thanks.

#5
Hello developers!

I have a simple question:
AGS supports 2.5D? I would develop a adventure game with a 3d character on 2d background.
I think that I can do it with Wintermute, but with AGS?

Thanks a lot.:smiley:
#6
Hello, I could help you with italian translation. PM sent.
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