If you want a fighting system then I would suggest looking at how it was done in other AGS games that have one and possibly getting help from those authors.
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Show posts MenuQuote from: Fizzii on Tue 10/11/2015 20:44:26
I think you canSpoiler
go back to the Fae realm and talk to the changeling to tell him you've found his swapped twin?[close]
Quote from: Fizzii on Mon 09/11/2015 11:10:18
Yep, that's the one.Spoiler
You may have noticed something a little odd about the rogue. Just need to confirm that he's the changeling's other half / the fae that the changeling was switched with.[close]
Quote from: Fizzii on Sat 07/11/2015 23:13:41
The shipwreck by the beach in the human realm.
Quote from: Babar on Fri 16/10/2015 01:22:06Maybe the "Real Metal" bands are the newer ones formed after a certain date while the "Dad Rock" are the older ones formed before that date? At least that's my guess anyway.
I don't get the first one.
Quote from: Crimson Wizard on Mon 27/07/2015 15:24:52Quote from: mkennedy on Mon 27/07/2015 12:44:38Then I've also only 'dabbled' in AGS to, but at least with that I was able to write a module to add primitive parser support to point and click games for it.
I am not sure what you mean by "primitive parser support", unfortunately you speak very vaguely.
AGS itself has a built-in parser support. That's why I am interested to know, what it lacks in your opinion. Why did you have to write a module for this? What extra possibilities does this module add? Could you give an example of the problem you had that could not be solved using out-of-the-box AGS features?
Quote from: Crimson Wizard on Sat 25/07/2015 11:22:11Quote from: mkennedy on Sat 25/07/2015 04:46:56Why? AGS has a native parser support.
What about a parser based Lovecraft game? Though It'd probably be difficult in AGS
See this for example:
http://www.adventuregamestudio.co.uk/site/games/game/1059/
Quote from: Cuiki on Sun 05/04/2015 00:57:07Quote from: mkennedy on Sat 04/04/2015 23:43:47Cool, you're going in the right direction... but there's still something missing!Spoiler
1 in 6^5 or 1 in 7776 or 0.0001286 (.01286%)[close]
Quote from: Armageddon on Thu 29/01/2015 08:08:29
Anchorhead is such a good game. I've wanted to remake it in 3D for awhile. Too complex though. I finished it in one sitting without drawing a map, seemed pretty easy.
Quote from: Radiant on Thu 11/12/2014 10:38:18Quote from: mkennedy on Wed 10/12/2014 06:39:57How? There is no "punch" command.
Maybe punch the knight?
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