Hey, I was wondering, along with Ryan Timothy, why the Game.agf file is always named "Game" instead of, for example, using the name of the project folder (as is done with the EXE). I actually managed to write some changes to the editor that allowed it to do this, and it apparently was working fine.
To do so, I did have to change some const static fields into readonly static properties, so I'm unclear what the underlying consequences of that might be, but as I said I was able to get this working, even with templates or existing projects that had the "Game.agf" file.
The reason behind this change would be to take advantage of the Windows "Recent Documents", which, alongside a file association for AGF files, can be useful if you're working on several projects at once (especially like I do for various modules and such).
Also, if CJ reads this, could I maybe get check-in rights to the repository? Thanks ahead of time.
To do so, I did have to change some const static fields into readonly static properties, so I'm unclear what the underlying consequences of that might be, but as I said I was able to get this working, even with templates or existing projects that had the "Game.agf" file.
The reason behind this change would be to take advantage of the Windows "Recent Documents", which, alongside a file association for AGF files, can be useful if you're working on several projects at once (especially like I do for various modules and such).
Also, if CJ reads this, could I maybe get check-in rights to the repository? Thanks ahead of time.
