Yeah, I think I clicked the stack rather than the top can...
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Show posts MenuQuote from: make install
~/Build/ags-osx-nick/OSX/buildlibs/build/allegro-4.4.2/build ~/Build/ags-osx-nick/OSX/buildlibs/build/allegro-4.4.2
- The C compiler identification is AppleClang 10.0.0.10001145
- The CXX compiler identification is unknown
- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang - broken
CMake Error at /opt/pkg/share/cmake-3.12/Modules/CMakeTestCCompiler.cmake:52 (message):
The C compiler
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
is not able to compile a simple test program.
It fails with the following output:
Change Dir: /Users/mwillcock/Build/ags-osx-nick/OSX/buildlibs/build/allegro-4.4.2/build/CMakeFiles/CMakeTmp
Run Build Command:"/usr/bin/xcodebuild" "-project" "CMAKE_TRY_COMPILE.xcodeproj" "build" "-target" "cmTC_c3c50" "-configuration" "Debug"
Prepare build
note: Using legacy build system
=== BUILD TARGET cmTC_c3c50 OF PROJECT CMAKE_TRY_COMPILE WITH CONFIGURATION Debug ===
Check dependencies
error: The i386 architecture is deprecated. You should update your ARCHS build setting to remove the i386 architecture.
** BUILD FAILED **
The following build commands failed:
Check dependencies
(1 failure)
CMake will not be able to correctly generate this project.
Quote from: bx83 on Thu 25/10/2018 22:35:14https://github.com/adventuregamestudio/ags/milestone/3
When will it **aproximately** be released?
Quote from: Crimson Wizard on Sun 21/10/2018 16:07:29Okay, I've added mine. If anyone wants to see the list, it is here.
Right, we may use the "Milestone" tag in github issues, I've just created the "3.5.0" milestone that may be assigned to tickets.
Quote from: Crimson Wizard on Fri 19/10/2018 21:34:06
IDK about other contributors, but I personally have at least two big features planned before final release
Quote from: eri0o on Thu 18/10/2018 02:57:30Thanks. Alan's patch looks quite useful (should probably be in by default useful, although perhaps per room?).
Although a different topic, maybe some ideas here are relevant: http://www.adventuregamestudio.co.uk/forums/index.php?topic=55371.0
Quote from: Khris on Thu 18/10/2018 10:49:13This does seem the easiest option, just add configurable controls to the keyboard module, plus an option to set the orientation needed to match the perspective. Thanks!
I posted this exactly a year ago: http://www.adventuregamestudio.co.uk/forums/index.php?topic=55357.msg636572995#msg636572995
It is for keyboard controls though.
Quote from: Monsieur OUXX on Mon 15/10/2018 11:42:51There is no such option.
Isn't there an option in the Editor to attach a music to a room?
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