Quote from: Janik on Mon 20/09/2004 17:34:07
If you have it, you can use Adobe Imageready to view animations. You simply define which layers are visible for each frame. It's very well integrated with photoshop so that's very useful.
Once I've got each frame I use file->Export Original to save each frame as a separate file, to later import as sprites. As far as I know you can't import an animated gif into AGS. Plus GIFs are 256 colors only, and my game is 16-bit.
i cant do that for some reason on my imeage ready but i can seperate frames