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Messages - mwahahaha

#61
about 23 hours I guess.
#62
Competitions & Activities / Re: January MAGS
Fri 27/01/2006 23:39:40
I really liked both Infantry division 1338 and the Family Treasure, but overall I most enjoyed 1338, it was just more original and was well designed and executed.
#63
Unfortunately not.
#64
So did I, but I had to delete a whole bunh of posts to keep it a secret. :P
#65
Competitions & Activities / Re: January MAGS
Fri 27/01/2006 10:46:03
Quote from: buloght on Fri 27/01/2006 09:52:36
?? What does FTW stabd for? I think 4 is a healthy number as there were in total 29 MAGS games released last year.

FTW = For the win.

Also, that 20 hour timeframe is up.
#66
Sorry, I forgot to post the link, but I expect you were capable of finding it yourself.
Download it from here

Also, please tell me what you think of the new interface and any other changes.

#67
Competitions & Activities / Re: January MAGS
Fri 27/01/2006 07:24:29
Well, anyone else who's going to enter had better do it now, unless my maths has taken a sudden turn for the worse you have 2 and a half hours.

Seeing as this is my first MAGS, don't mind me asking, but how many entries are there normally?  There's only 4 for this one (with mine being by far the worst, crap games FTW(Or FTL as the case may be)) but looking back at some of the competitions that seems to be quite a few.
#68
Hints & Tips / Re: the family treasure
Fri 27/01/2006 07:06:32
Great game, I just finished.
#69
As someone who never really got to experience many of the classic adventure games like Sam and Max, Space Quest, ect. I was wondering where I can get them legally these days?  Are they available as freeware or something?  Anyway, if someone could tell me, it would be much appreciated.
#70
Quote from: yodaman11111 on Thu 26/01/2006 22:49:33
I tried doing stuff with AGS but it is too hard. Whe I tried doing the scripting, the whole program messed up. Anyhoo, the real reason for this whole thread is for someone to make a game using my idea.
Dont script then, the only stuff I script for is to make custom GUIs ect.Ã,  Otherwise most of the stuff is completely doable without code.

Also, most people here make games because they want to put their own ideas into a game, and make something original and fun, I would doubt that anyone really would want to "make your game" for you.
#71
To get rid of other cursors easily, just go into the cursor sections of AGS and unselect "Standard cursor mode" for the cursors you want to omit.  I did it for talk in my OROW game
#72
I've made a custom inventory and for some reason the images overlap each other.  It's not a major issue but still one i'd like to fix.
#73
The Rumpus Room / Re: The MSPaint game
Thu 26/01/2006 23:52:55
http://img.photobucket.com/albums/v606/mwahahaha10/dolphin.jpg
Translation:  Upgrade the Aquarium!  AND BRING ME MORE FISH!!!

Next: A cat being chased by a goldfish that's on fire.
#74
So... How long should our games be?
#75
Still, some more eps of Futurama wouldn't hurt.  They've only just started showing them here at a reasonable time, and I can't even get my hands on a season 1 or 4 DVD box set (I got 2 and 3) but it's left me thirsty for more!  I can't believe they ever stopped making it in the first place.
#76
It's wrong if it's a commercial game that you're ripping them from, but provided you get permission, it should be ok otherwise, unless you make profit from your game (other than donations, they're different)
#77
Futurama movies?  Why not more TV eps... :(  But futurama is futurama :)
#78
If my clock is correct this competition is finished, yes?
#79
The demo V1.2 is available to download today.

Changes include:
A down animation for the main character.
Fixed the game ruining problem with room 26
A new GUI for the top of the screen which is far more compact and functional.
Changed the code so that right click opens the inventory window.
Made the coin easier to pick up.
Added red dots to the cursors to make them easier to see.
#80
Hints & Tips / Re: the family treasure
Thu 26/01/2006 03:29:51
Quote from: ness on Thu 26/01/2006 01:17:28
Quote from: mwahahaha on Thu 26/01/2006 00:28:16
I've got the cutlass, telescope, shovel, map, mast with hook, long rope and incomplete rudder, how do I complete the rudder?

Spoiler
cut the rope then you should be able to make the rudder using another item
[close]

Yeh, I did that, but I need to know what to do then.
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