Once the dialog starts between my player and NPC the NPC changes o his talking view which in turn has him stop his repeating view which is fine. It is just that after the dialog stops the NPC will not resume his idle view. Right now the NPC's animation is scripted like so:
cJasper.Animate(cJasper.Loop, 17, eRepeat, eNoBlock);
any suggestions? Thank you.
cJasper.Animate(cJasper.Loop, 17, eRepeat, eNoBlock);
any suggestions? Thank you.