This is an impressive game. I really like the dreamy look of it and I appreciate the source code even if I don't understand any of it.
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Show posts MenuQuote from: Khris on Thu 25/02/2021 08:30:40
You needCode: ags Button1.Visible = false;
while (IsButtonPushed == true){
Button1.Visible = false;
}
Button1.PushedGraphic = -1;
Button2.PushedGraphic = -1;
function Dial(GUIControl *control, MouseButton button) {
if (button != eMouseLeft){
return; // only react to left clicks
}
TextBox1.Text = TextBox1.Text.AppendChar(control.ID + 48); // ascii code for 0: 48, 1: 49, etc
TelephoneNumber++;
if (TelephoneNumber == 7){
TelephoneNumber = 0;
Game.SimulateKeyPress(eKeyReturn); //enters the textbox contents when it reaches seven digits.
}
}
cBartender.LockViewFrame(40, 0, 0, eKeepMoving); //frowning frame
Wait(50);
cBartender.UnlockView();
cBartender.LockView(39); //idle view
cBartender.Animate(0, 5, eOnce, eNoBlock, eForwards);
cBartender.UnlockView();
Quote from: eri0o on Sat 16/01/2021 14:09:31
This looks super good! Amazing work. Am curious on what you are listening while working
cBartender.LockViewFrame(40,1,0);
Wait(60);
cBartender.UnlockView();
cBartender.LockView(38);
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