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Messages - nihilyst

#261
Purchased! :D
#262
The Rumpus Room / Re: Name the Game
Sun 13/04/2014 11:32:31
It IS Theme Park. Your turn! :D
#263
The Rumpus Room / Re: Name the Game
Sun 13/04/2014 02:10:12
Maybe with some more?
#264
The Rumpus Room / Re: Name the Game
Sat 12/04/2014 15:22:39
Who recognizes this interface button?
#265
The Rumpus Room / Re: Name the Game
Sat 12/04/2014 00:18:58
That's Rampart. I love that one.
#266
The Rumpus Room / Re: Name the Game
Fri 11/04/2014 19:21:26
Yup!
#267
The Rumpus Room / Re: Name the Game
Fri 11/04/2014 14:32:52
Next a cropped one:
#268
The Rumpus Room / Re: Name the Game
Fri 11/04/2014 00:26:20
Schleichfahrt?
#269
Depends on the kind of world and the rules you want to establish, I guess. I liked Full Throttle, because it didn't overwhelm the player with endless dialogue to establish its world, yet it still managed to convey the image of its dystopian setting just by details: the red-and-purple colour scheme, the opposition of oldschool bikers vs hover-car driving business men, the music etc.
Or The Dig. You somehow "get" the world just via the design choices.

It's the same way Ben304's games work. You might not know what the world is like, but you feel it, and that, to me, is more important.
#270
The Rumpus Room / Re: *Guess the Movie Title*
Sun 09/03/2014 01:47:53
Yes, it is.
#271
The Rumpus Room / Re: *Guess the Movie Title*
Sat 08/03/2014 23:21:41
Yes, an Asian movie. If you look closely, you might even guess the country.
The movie is listed in the IMDB Top 250.
#272
The Rumpus Room / Re: *Guess the Movie Title*
Sat 08/03/2014 11:44:54
None of them.
Next clue:
#273
The Rumpus Room / Re: *Guess the Movie Title*
Sat 08/03/2014 00:51:43
No.
#274
The Rumpus Room / Re: *Guess the Movie Title*
Fri 07/03/2014 22:25:25
It's definitely non-occidental, but it's not obscure.
#275
The Rumpus Room / Re: *Guess the Movie Title*
Fri 07/03/2014 16:05:54
Seen it like ten times. Great movie!

Next:
#276
The Rumpus Room / Re: *Guess the Movie Title*
Fri 07/03/2014 16:00:48
Looks like John Carpenter's In The Mouth Of Madness.
#277
Played it again and now got the message. Maybe I accidentally clicked it away the first time.

I think the fighting might feel better with more hit responses. Now, when you hit the guy, he gets knocked back and grunts, which is good. Maybe a sound (or a variety of sounds) of your weapon hitting a body would feel better.
#278
Cool! :D It feels great wandering around, the atmosphere is superb.

The fighting works okay, although it doesn't feel satisfying enough yet. I feel like hitting air all the time.

I wondered why the size of the screens changes so often. It's always like windowed except for the first dungeon scene, which is fullscreen.

I'm not too fond of the controls. Using the keyboard for walking, interacting and fighting works fine and feels well, but having to switch to mouse control some times is tedious, especially when the keyboard controls require both hands to play. If one could use WASD to control the character, that would be less of a problem. But I can't imagine playing with a gamepad and having to switch to mouse from time to time; that just doesn't seem right.

Inventory is too slow for my taste. The fade out and the zoom effect just take too long. When you click "inventory", it should just pop up.

When looting the first guy, I didn't get any message what I obtained.

The life bar isn't informative enough. First I thought I had very low health; the bar is small, it's red; but then I wasn't so sure anymore. It would be great to have a visual clue of how much life I have left, like a border showing the maximum health or something.

On the first screen, you can leave the screen through the top right path. However, when you choose the lower right path, Jack just walks off screen and nothing happens.

Anyways, its a promissing demo :)
#279
I have played the PS3 version, which worked just fine, so I have no idea, really.
All I can say is that you should try everything to get it to work properly. That certain something had me like this game more than most games I've played in the last couple of years.
#280
The Rumpus Room / Re: Name the Game
Tue 18/02/2014 19:12:38
It has a strong QBasic vibe, but I have no clue what this might be.
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