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Messages - nihilyst

#761
I don't see much benefits from such a complex system. What does the player gain, when he doesn't type in "stone", but "tell me about the stone". I can't imagine any gaming sequence, where that would make sense. A simple system like in "Trilby's Notes" should suffice, something like "ask XY about Z" oder just typing in a single keyword.

edit: ... although this is an interesting approach on game designing, I must admit.
#762
General Discussion / Re: PC Rituals
Sun 02/09/2007 22:17:07
I usually eat and drink while I'm at the PC. When it gets later, I turn on some ambient chill internet radio music to get the right nerdy feeling.
#763
Hm, I might enter this time ... at least I have started something ;)
#764
I have to admit, that I'm on the internet very often. But where I usually live, I don't even have access to it, and it works perfectly. So I think, I couldn't be called an addict.
#765
Congrats to you, space boy. Your version of Darth Mandarb will hold me back from posting new announcement threads before reading the rules ^^
#766
Hints & Tips / Re: BJcase6
Fri 31/08/2007 00:13:27
@Pink Cloud:
Spoiler
Use the distilled water on the statues.
[close]
#767
Another great installment of the BJ series. What I really liked was the music, especially those on the Minotaur island and in the labyrinth. Really atmospheric.

It was not really hard, but that made it only better, since you didn't have to walk around like an idiot randomly trying to use items on the surroundings.

Great!
#768
Wow, cobra, that looks very atmospheric. And the light coming from the moon also casts shadows; they're as sharp as shadows from sunlight. I think you captured the mood very well.
#769
6 votes for Neil Dnuma. A really outstanding background.
#770
Quote from: Rui "Trovatore" Pires on Sat 25/08/2007 10:51:40

FSi - Good one. Just a couple of things after a quick play:

1 - "Get" as a synonim for "take" is a lot more friendly.
2 - I got all the stats to 100%, except for Death Rate, which stopped at 50%. After that, they went no higher, and I didn't die as I expected.

The opposite for me. My death right raised to 2%, and on the next screen, I was dead ^^
But it's a cool idea, FSi. It plays very comfortable.
#772
The WC3 expansion pack wasn't too expensive and gave you many new levels plus the sequel to the storyline, as well as new multiplayer features, a campaign editor and so on. THAT was one hell of an expansion pack. And IIRC if you installed it, you couldn't play the original anymore unless you installed it twice.
#773
Hm, the pics won't show for me.
#774
I also don't have the time, though I had an idea. Maybe next time.
#775
progzmax: "16-bit? What for?"

2x


*edit: Here you go! You shouldn't have asked ^^

shit ... that's looks zombie-like ... forgive me, progzmax  ;D

cheers
nihilyst
#776
Looks cool so far. Can you say something about the story?
#777
Yup, there are different palettes for each room. All I can give you is the palette for Rum Roger's Cottage. But maybe someone in here has grabbed all palettes.

#778
Quote from: nick.keane on Sat 18/08/2007 10:49:11
You can always download a 60-day trial copy of Word 2007 from Microsoft's website! it contains all the spontaneous inpiration of a thousand wild hogs doused in syrup and sent on a crusade against the pope - viciousocity, devoutness, and bacon for all!

Though I own Word 2003, I often just use WordPad. It's simple and clean and doesn't distract me with a million options I don't need.

When I have some time, I'm writing short stories and novels, all being in fantasy or parallel universe settings, mostly adventure stories or thrillers.
#779
Could it be of the Albion era? It was mixed with 2d and 3d environments, you could pick up loads of items and so on ...
Albion was made and published by Blue Byte in 1995.

And with X, I can only think of the X-COM series, but I don't know, if there were 3d-parts. It was scifi, though ...
#780
It's astonishing what a change of view can do ... great sketch.
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