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Messages - paolo

#301
General Discussion / Re: About Dreams...
Wed 26/11/2008 13:41:18
Quote from: Darth Mandarb on Thu 30/10/2008 16:13:03
[...] I often have sleep paralysis.  [...] Another time I awoke, on my back, and there was a little man standing on my chest.  I couldn't lower my head to look directly at him, but I could just see him in my lower peripheral vision.  He didn't talk, but just stood there.  I could even feel his feet on my chest.

This is a common feature of sleep paralysis, and was explained in pre-scientific times as being due to a demon called an incubus (a male demon lying on top of a sleeping woman, attempting to have intercourse with her) or a succubus (female demon; male sleeper). The Latin word "incubus" is the origin of the Italian word "incubo", meaning "nightmare".

Quote from: sharprm on Mon 24/11/2008 22:39:28
Here's something I want to know? Did anyone when they were young dream up solutions for adventure game puzzles. I remember doing that for Simon the Sorcerer, something about a snowman in a tower and then I woke up, remembered it, after a bit i realized it didn't work though.

I think that's just that when your conscious mind is at rest, ideas come up from the subconscious mind that were previously being blocked by the conscious mind. This happens to me all the time at work - I stew over a problem for ages, trying to fix it one way, then go and do something else for five minutes, and a new way of tackling the problem just flows into my mind.
#302
Quote from: RickJ on Wed 26/11/2008 03:18:16
[...]

3. ...instead of making a "Christian Game" make an adventure game where Christianity is involved  in the plot.   For example the main character could be a priest or something  and he is trying to solve a crime or murder.

It really depends what the criteria are. If a game involving Christian churches and Christian priests counts as a Christian game, then The Cardinal Sins is certainly a Christian game. If you are just going for good triumphing over evil, then almost any game could be considered as a Christian game, and (spoiler warning re The Cardinal Sins)
Spoiler
by that yardstick, The Cardinal Sins is not a Christian game.
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#303
I'm enjoying this game - I like the clean, pretty graphics, and the puzzles are not too difficult.

But I have some bugs to report too:

Spoiler

It's difficult to walk out of the forest. I seem to have to click to the right of the hotspot in order to get out.

The guard dog says he has "smote" many monsters - this should be "smitten" (I smite, I smote, I have smitten). (The same error came up in Ben There, Done That, so if this is a running gag in adventure games, excuse my ignorance.)
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#304
My vote goes to This Game. The opening screen suggests it isn't going to be much of a game, but looks can be deceptive...
#305
Hints & Tips / Re: Dovadula´s burn
Thu 20/11/2008 14:13:37
Quote from: Cheryl on Thu 20/11/2008 00:09:39
Quote from: paolo on Wed 19/11/2008 14:04:45
What item are you missing for the drink?

I'm pretty sure it's the secret one since none of the other ingredients are working.

Spoiler
Am I supposed to do something with the lethal drink to get the lime or will the glass itself work in the boot? Also, I don't know what to do with the Homer nameplate or the language book from the expert's house. LoL or the bowling ball... UGH
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I don't remember what the secret ingredient is - sorry! But when (and only when) you have all the ingredients,
Spoiler
use any of them on the opened boot to get the drink.
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But you don't have the lime yet... hints on that:

Spoiler

Have you spoken to the cavemen to the bus stop yet and given them something they would like (if not, I gave hints on how to get this in my first big posting to this thread)?
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Spoiler

They have something that they say is a treasure and that they want a greater treasure. Unfortunately, I don't remember what it was, so maybe someone else can help you here if you don't yet have anything that works.
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As for the other two items you mention, have you been to the waterfall yet? There is a small one in the room with Matt's stall, but there is another one you can get to by going north from Matt's stall. There are a few things you need to do there.
#306
Hints & Tips / Re: Dovadula´s burn
Wed 19/11/2008 18:07:23
Quote from: Eli on Wed 19/11/2008 15:55:22
I cannot get the oil ... I don´t know how to do that...

What you need to do:
Spoiler

You don't need to get the oily container once you've opened the boot/trunk. Just use any of the ingredients of the drink on the open boot.
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#307
Hints & Tips / Re: Dovadula´s burn
Wed 19/11/2008 14:04:45
keisha, you are correct that
Spoiler
the boot contains the oily container that you need to put the drink ingredients into in order to make the drink.
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Cheryl - hotspots 3 and 4 at the cliff don't do anything. What item are you missing for the drink?

As for opening the boot, this is a pretty hard puzzle, so I'm not surprised people are having problems.

To open the boot:
Spoiler

Use the sceptre on the boot.
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To get the item you need to use to open the boot:
Spoiler

Grandpa has the sceptre, but he won't give it to you. You need to distract him so that you can get it from him.
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Spoiler

Distract Grandpa by doing something to Janna.
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You need two items to do this. If you have them:
Spoiler

Use the surfboard on Janna or on the thing she is sitting on (I don't remember which one works) to create a springboard. It will appear next to Janna. Then use the bottle of energy water on Janna/the springboard/her drinking fountain (I don't remember which) to inject some energy into the proceedings. Janna will be catapulted into the doorway to the cells and get stuck there. After the cutscene, go back outside.
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Where the first item is:
Spoiler

The surfboard is in Don Crosta's house (getting into his house is a separate puzzle for which hints have already been given). Take the hat, operate the switch and the surfboard will appear high up on the wall (press Tab to see where it is, then Tab again to get the game interface back).
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To get the first item:
Spoiler

Take the LPs and play them on the stereo. The surfboard will fall off the wall.
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To find the second item:
Spoiler

The bottle of energy water is next to Pino Scotto at the Database Studios.
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Steps for getting the second item:
Spoiler

There is an empty water bottle is in a bin/trash can. There are two or three of these in the game and they are easy to find.
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Spoiler

Fill the water bottle from the fountain (next to Felicina).
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Spoiler

Go to Database Studios and use your bottle of water on Pino's to swap them.
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#308
Hints & Tips / Re: Dovadula´s burn
Mon 17/11/2008 17:44:00
Quote from: Eli on Mon 17/11/2008 14:36:16
Please help me... I cannot find the papaya for the drink... Also I have a black hat but it is different... I don´t know what to do... Thank you.

Eli:

Black hat:
Spoiler

The black hat you get from Don Crosta's house is the right one, I believe.
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Papaya:

Hint 1:
Spoiler

If I remember correctly, the condom machine distributes various flavours of condom.
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Hint 2:
Spoiler

You'll need a 5-euro coin for the machine. If you don't already have one, you can find one at Sminkio's house.
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Hint 3:
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You might not get the right condom first time from the machine, so you need some way of getting your coin back if you get it wrong.
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Hint 4:
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Combine the coin with something that you move away from you and then pull back...
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Hint 5:
Spoiler

The yo-yo.
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Hint 6:
Spoiler

Use the resulting contraption to get a papaya-flavour condom from the machine.
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#309
Hints & Tips / Re: This Game
Mon 17/11/2008 17:38:19
Quote from: Leon on Mon 17/11/2008 14:54:55
Spoiler
Take the blender back to the 'present'. In the kitchen plugin the blender and use the tickets with it.
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Yes, I thought I would have to
Spoiler
take blender, but how do I get it from the middle house? When I click on it, the salesman says "What's this?" and they have a conversation about it.
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EDIT: Got it.
Spoiler
I got rid of the woman by reading her the letters - I had done this once before, before the blender was there, but had forgotten what the outcome was.
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EDIT: Finished! Thanks for all your help, Leon.
#310
Hints & Tips / Re: This Game
Mon 17/11/2008 13:01:19
Quote from: Leon on Thu 13/11/2008 20:30:08
Spoiler
Show her the letters and search the coat. Then it's time to change things in the present.
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OK, thanks for that.

Spoiler

I have the tickets and have shown them to the husband and the wife. In the middle house, the woman has had her juicer delivered, but I don't seem to be able to do anything with that. In the first house, I have been able to put some of the food back where I found it, but don't seem to be able to do this with anything else. Is this what you mean by "changing things in the present"?
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#311
Hints & Tips / Re: Dovadula´s burn
Mon 17/11/2008 12:50:13
keisha:

Spoiler

To make the drink for Cindy you need to find quite a few things... Manny (in the bar) will have told you what you need. Which of these do you already have and which do you still need? Remember, when you have them all, you need to mix them in an oily container, so you'll need to find something that is oily.
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#312
Hints & Tips / Re: Dovadula´s burn
Fri 14/11/2008 18:32:05
keisha

To reiterate, you need:
Spoiler

a black suit, black shoes, a black tie, dark glasses and a black hat.
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As Leon says, if you have everything, then when you go into the church, the scene with the Blues Brothers will be triggered automatically. If it isn't, then you don't have everything you need. So let us know what you don't have and then we can post a hint on how to find it.
#313
Completed Game Announcements / Re: This Game
Thu 13/11/2008 18:17:40
One teeny-weeny bug that no one's reported yet (not worth reuploading the whole game for, though):

Spoiler

In the living room in the third house, if you walk as close as you can to the front of the cabinet on the left, you disappear behind it. Looks like either the walkable area is too high or the object's baseline is too low.
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No sign of that walkthrough yet... (hint, hint) :)
#314
Hints & Tips / Re: This Game
Thu 13/11/2008 18:00:17
Quote from: Leon on Thu 13/11/2008 17:24:17
Have you been back to the living room in the house where you found the letters? A new person will make his entrance.

Spoiler

Yes, the father - I've shown both him and his wife the letters, and I've also done the thing where he opens the door while I'm not in the room. He is now back in the living room, and the wife has stopped cleaning.
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#315
As Pumaman has pointed out, the items in lstJournal are themselves an array, and so you need to use an array index there too:

Code: ags

    if (lstJournal.Items[Temp] == reminder[13]) {


This is what is causing the compiler error, but your code still looks as though it might not work. I don't know if you need these lines:

Code: ags

Temp = lstJournal.ItemCount;


and

Code: ags

Temp ++;


(There should be no space before the ++ in that last line, by the way.)

Surely once you have removed the line you want to remove, you don't need to look at any more of the items.

I also notice you pass in a string "text" that isn't used anywhere in the function - is this the text you are looking for, or is it always reminder[13]?
#316
Hints & Tips / Re: This Game
Wed 12/11/2008 18:41:55
Quote from: Leon on Wed 12/11/2008 14:25:50
With boxes you mean briefcases?

Spoiler
Did you open them? Then you should have read the letter. If so, return to the lady, if not, find the letters :-)
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Spoiler

No, I haven't opened them - that is the problem I am having. I have no idea how I am supposed to find the combination(s).

I have found the suitcase of clothes... can I do anything with this?
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EDIT: Never mind... the power of posting has given me the info I needed!

And stuck again, I'm afraid:

Spoiler

Am I supposed to stop the boy from murdering his own father? I've shown the letters to everyone but nothing seems to work. I've also discovered that Alexander is back in the attic and is bored, but nothing I give him does anything.
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#317
Hints & Tips / Re: Dovadula´s burn
Wed 12/11/2008 18:25:14
Quote from: Leon on Wed 12/11/2008 17:31:57
Speaking of which.... you reach the tunnel to the right of the fountain, right? Why is the hotspot gone there?

I believe so. I don't think I've removed that hotspot, but it's not too big a deal as you can also reach it by going left from the bus stop.
#318
Hints & Tips / Re: Dovadula´s burn
Wed 12/11/2008 17:25:39
Quote from: Leon on Tue 11/11/2008 22:57:39
Thanks Paolo....

A warning though: (I'm a bit puzzled here).

I started the new version, loaded my saved game and guess what? No spirit level.
I started a new game, went straight to grandpa and it's clearly visible there.

At least it works now, but, although your save games will work, don't be fooled. At least I have to start all over again... [sigh]

Good thing I wrote a walkthrough...  ;D


Ah, yes of course... remember that savegames save EVERYTHING about the game, including rooms and the positions of objects in them... so when you reload the room, the spirit level is still in its old (bad) position.

So unfortunately you do need to start again. Sorry about that. I had planned to play through the whole game before I uploaded it for Punkkommando, just to make sure everything was OK, but everything looked as if it was OK so I didn't bother... there's a lesson for me to learn there ;)
#319
Hints & Tips / Re: This Game
Wed 12/11/2008 13:59:27
Stuck again...

Spoiler

I've found the boxes behind the vents but don't know what to do after this point.
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Thanks.
#320
Hints & Tips / Re: Dovadula´s burn
Tue 11/11/2008 21:16:31
I've fixed the problem that meant you couldn't pick up the spirit level. Unfortunately it means you'll have to download the game again (click on "New link" below). Your old savegames should work with the new version of the game.

Many apologies to everyone for the inconvenience, and for not checking this before I uploaded the game the first time round!

New link
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