I have disabled the control btnWalk "btnWalk.Enabled = false;" which is connected to the SetCursorMode (mode 0). However the button gets enabled automatically every time the character changes room. Is there a way to avoid this? I want the button to stay permanently disabled until i decide to re-enable it.
Having to program the command "if (condition == true) btnWalk.Enabled = false" at room load (Before fade in) would not be a desired solution, meaning i have to add it to the script for every single room individually.
(edit): I am using version AGS 3.1.2 SP1
Having to program the command "if (condition == true) btnWalk.Enabled = false" at room load (Before fade in) would not be a desired solution, meaning i have to add it to the script for every single room individually.
(edit): I am using version AGS 3.1.2 SP1