When I build my game and then run it in the editor, as soon as the game launches the built executables disappear. I'm using the latest version as of this post (version 3.6.1.31 P9).
Can anyone else confirm this behavior before I file a bug? I'm running the editor on Linux using the Wine compatibility layer. I'd like to confirm that people who use the editor on Windows have the same issue.
Can anyone else confirm this behavior before I file a bug? I'm running the editor on Linux using the Wine compatibility layer. I'd like to confirm that people who use the editor on Windows have the same issue.