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Messages - proximity

#161
İ can only comment about the graphics for now.

First picture, i think there is a second light source in the room and it spoils realism of sun illuminating the room. I think you should disable the light in the room and just try to illuminate the room with sunlight.

Second and third pictures, i liked textures especially wall textures. Dirty walls fits in the scene atmosphere perfectly. Good job.
#162
Quote from: Dualnames on Sun 23/12/2007 21:03:38
Mine is fully voiced and free.. but I don;t see you screaming like a cheerleader.

Dude, you can't challenge games like Ben Jordan,Apprentice... even if you make a fully 3d, fully voiced, fully animated,fully free,fully 2008 technology game.They are legends of AGS.  Accept this truth and you'll be so relieved believe me :)
#163
I cant imagine a ROTN game without bartender  :D Looks great.
#164
Wooooooooooow !!! Is it possible that BJ visits Venice in the game ? It would be wonderful. It is already wonderful without Venice :)
#165
AGS Games in Production / Re: Rapstar 2
Thu 20/12/2007 20:12:33
Quote from: KhrisMUC on Sat 15/12/2007 04:23:18
I hope there's going to be a serious amount of gangsta biatches in the game.

i am afraid i will disappoint you. I am against violent behaviors to women  :)
#166
AGS Games in Production / Re: Rapstar 2
Fri 14/12/2007 22:13:21
It has a classic sierra style gameplay. Mouse middle or right button will cycle icons. Talking about characters' moves, they walk like South Park characters do.  I mean they walk by looking at the screen and a bit shaking :) At least i remember South Park chars walk like that :) I don't think puzzles will be too difficult. However, i can say most of the puzzles is going to be about hiphop things. And i hope you will get rid of my terrible English this time. My friend who is an English teacher is going to translate the game :)
#167
I want to ask something about the graphics. How do you call your drawing style ? Does it have an any name in the art drawing ?
#168
AGS Games in Production / Re: Rapstar 2
Fri 14/12/2007 17:46:06
Hi, i am sorry i didn't give any details about the graphics in the main message. Characters made with South Park Studio, available at. www.sp-studio.de. you can easily create South Park characters in the site.  Those backgrounds first rendered in 3d and made some cartoon effects but i really didn't like the result because colors were too distorted as you can see. So, i touched the backgrounds and added some hand-drawings. The final result is above  :)
#169
I finished the game a bit late :) 6th game looks shorter or easier to me. But the story, is amazing. Considering 6 games of the serie, Ben Jordan tells you more than paranormal matters and you start to wonder what will happen in the next game. You may call me crazy but i think Ben Jordan should be a good Hollywood movie :)
#170
AGS Games in Production / Rapstar 2
Sun 02/12/2007 10:59:50
This is a continuation of Rapstar 1 which is not available in English. So , i would like to tell you first game's story first. Feminem, was an amateur MC and decided to join a rap contest and won it. As a reward, he was made a rap album. First game ends here. After weeks, album sales didn't meet his expectations. His friend Ziyan, tries to convince him to join another rap contest. But Feminem is undediced about it. Additionally, he doesn't like his nickname and wants to change it. We will see whether he will find himself a new nickname and join a rap contest or not. The game will be finish on 2009. It is a classic Sierra style adventure.

Progress

Graphic          : % 100
Animation      : % 100
Music             : % 100
Programming : % 100
Puzzles          : % 100
Translation    : % 0


Those screens are from the Turkish version of the game :









#171
  I haven't heard much from you lately. What's the progress ? When is it going to be released ? Do you have anything new ? Please keep us updated lemmy. I've been waiting for sooooo long my favorite game :(
#172
Quote from: m0ds on Fri 09/11/2007 19:48:32
Quote. Parody games should be loyal to original ones. You can't slip off from it by just making smoking ghost.

I think you'll find the fact Dave Gilbert laughed his ass off over its release shows it was in some way loyal to the original. And I'm pretty sure Blowie was making the game with Dave in mind, not someone called proximity... ;) It's a loyal piss-take at least! So your comments are rather silly, I suggest you stop taking Crack and start playing some Crackwell Legacy instead!! Anyway, I'm gonna have to replay this, SHECANTEAT SCHWARMA!

You are right m0ds, i apologize for being such a jackass. I apologize from everyone to bother you. If you find this game funny i can say nothing anymore. I still won't be able to understand why you like it but i dont care anymore. You liked it, that's it. End of discussion. I am really silly, stupid and retarded but dont worry. Some people born to be stupid. I can't do anything about it...
#173
Quote from: proximity on Tue 10/07/2007 07:47:28
I need anyone to make grammar fixing or translate the game to his own language. The game text is available to download. So if you would like to help me, please PM me. There is no language limit. Any language you would like to translate will be accepted and written in credits on the game's page.

   Update : Proofreading is in progress.

   Translations in progress :

   - French

   - German

   - Urdu


  Nobody wants to translate the game. It's a shame :(
#174
The game's reviewed by the most popular online game magazine of Turkey. www.merlininkazani.com  People speak Turkish may look at :D
#175
Wintermute is a adventure game engine like AGS and i don't think you should look for wintermute coder here  :) You know wintermute has its own forums.
#176
The host doesn't belong to me so i don't want to mess around.  Another issue you talk about is solved :)
#177
 I need anyone to make grammar fixing or translate the game to his own language. The game text is available to download. So if you would like to help me, please PM me. There is no language limit. Any language you would like to translate will be accepted and written in credits on the game's page.

   Update : Proofreading is in progress.

   Translations in progress :

   - French

   - German

   - Urdu
#178
   You're right. Less competitive authors may be discouraged but i don't think they may be effected much. As you said, most of us doing this as hobby. Friendly competitions wouldn't hurt anyone.
#179
I'm tired of replying on this thread. I've never seen such a crowd make opposition to me :)

   So, the game is perfectly funny and i felt like i was playing Blackwell Legacy. It was so funny that i have pissed my pants when laughing. The author was so kind. I've never seen such a kind developer before. He called me to his house and served me cup of tea. While i was drinking my tea, he showed me how he made the game.  He was so friendly. I will call him to my home next time and we will drink Turkish tea and eat some Turkish hazelnut.
#180
  Everyone hates me cool :D The game is disturbing. It should be made through different way. For example, main character's name shouldn't be blowie. Parody games should be loyal to original ones. You can't slip off from it by just making smoking ghost.
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