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#282
Bumping for announcement :)
#283
it's perfectly worked. i love you guys :) i'll make great games to deserve this community
#284
Wooooow ! 8 sound channels and different ambient sounds at the same time ! This is exactly what i wanted ! Thanks Chris
#285
Quote from: Adamski on Thu 12/01/2006 20:27:49
You'll find that the editor doesn't display the alpha channel, but the engine itself does - basically you have to play the game to see the effects. I'm using anti-alised sprites in my game, and you can even check out MrColossal's game 'Spellbound' which also uses anti-alised sprites if you're not convinced :)

:)) i am such a foolish :) i haven't tried them in the game  :) i will try them and tell you the conclusion. i'm still unconvinced but i have a good feeling about that alpha channel :)  Please refresh my memory, i can't use SetCharacterTransparency and anti-aliasing sprites (setup) futures when i use sprites with alpha channel right?

By the way, i can't play Spellbound because i am in Net Cafe and download is not allowable sorry :(
#286
Yes, i am using 32 bit color depth. i tried PNG and Targa images for alpha channels. But i got the same result. What procedure  must i follow? i just save my image as PNG or Targa and import it.
#287
  understood. Because of performance problems, 1024*768 res. isn't suitable for AGS. i am making a commercial game with 800*600. Backgrounds looks ok but sprites has hard edges.

  if so, may i request anti-aliasing support for sprites while importing ? i am drawing my sprites with anti-alised feature to look good. But while importing, AGS reduce them to anti-alised off and closer tones of transparent color remains around character,object,etc. i think the problem is tolerance of transparnet color.
is it possible to raise transparent color's range? i give an example:

  Let's think the transparent color is 125,125,125 (RGB). When i import my anti-alised sprite, closer tones of transparent color remains untransparent like 125,120,125 or 123,123,123.

  is it possible to make them transparent too by raising tolerance of transparent color? Same as Photoshop or any other paint programs ?

it would be much helpful than raising resolution...
#288
 i request to be raised max. resolution to 1024*768. Or is there any way to raise it from AGS's interior engine ?
#289
 i wanna try my luck about selling anyway. Glad you like pics. As a program , i am using Photoshop 7. in fact, these graphs were drawn on 1600*1200 resolution. Unfortunately, you already know that AGS supports max. 800*600 res. Wish AGS supports better resolutions and  undeformed anti-alliased sprites while importing. They would look much nicer. i hope Chris will fix them in newer versions of AGS.
#290
No it isn't. it's my 6th game. 2 of them are published here.
#291
 i think you are right. There are no such questions only everyone older than 18 can answer. i will just put an attention sentence as first room.

if the game would be commercial, its price will be very low compared to other games. i think 5 $ is very suitable price for this game. What do you think?
#292
i must confess, i also hate TV shoes like Big Brother. However, game version of these shows could be very funny. There will be lots of jokes and comedy. Most of your time while you're playing will be laughing and smiling
#293
i don't think some short questions can irritate people older than 17. The only way to prevent them to play is these stupidiest questions i think. However, i just gave an example of questions.They are not that easyÃ,  :)Ã,  Questions will be difficult to answer for youngers but easy for olders.
#294
Quote from: PyroMonkey on Wed 23/11/2005 14:54:45
Heh, you know they'd play it anyways. ;)

Looks and sounds like a decent idea. I'll be watching this.

  i am thinking to prevent people younger than 18 to play it. Like some questions at the beginning of the game that only people can answer older than 17  :) Such as Thundercats and He-man  :P
#295
Thanks for messages. i couldn't success to upload pics to imageshack. Then i tried this server and now it doesn't show pics. There must be another image hosting servers. Does anyone know any ?

   By the way, this game will contain adult materials and dirty language. it's not suitable for ages under 18.
#296
Thanks Pablo, glad you like graphics
#297
Thanks Ahmet , i am glad you like it
#298
Ã,  Ã,  Tired of solving murders,mystery or paranormal things? If the answer is yes, this Adventure game is for you.

Ã,  Ã,  This game is combination of The Sims, Singles and Big Brother. The main purpose is to have a lover. However, as a contestor, you must stay at home and not to be eliminated to finish the game. Every weekend ( 1 game week = 20 min), 1 contestor will be winner and he/she will send someone from home. If you do nothing, probably you will be eliminated because other contestors always will be in action and they will do their best to send you from home.

Ã,  Ã,  Well, "Where is the adventure ?" i hear you ask. You have inventory and puzzles to solve (optional). if you want to be winner, you must solve all puzzles.

Ã,  Ã,  There are 10 characters and 2 of them playeble(1 boy, 1 girl). Dialogs and scenarios of playable characters are naturally different so you will be satisfied with the game length.

Ã,  Ã,  Depending on circumstances, the game may be commercial. So firstly i will release a demo version on the middle of March. if it won't be a commercial, full version will be released on June.

Ã,  Ã,  FEATURES

* 800*600Ã,  32-bit graphics.
* Voice acting
* 2 different scenarios
* Long game length ( App. 300 min)
* Smooth animations
* 20 different game endings.

Ã,  Ã,  Ã, Graphics: % 99
Ã,  Ã,  Ã, Sound & Music: % 25
Ã,  Ã,  Ã, Puzzles: %99
Ã,  Ã,  Ã, Scenario: %99

Ã,  Download demo (52 MB): http://rapidshare.de/files/33674324/WouldYou.rar
Ã,  Mirror: http://mihd.net/5.2691/WouldYou.rar.htmlÃ,  (Thanks Candle for mirror)
Ã,  Ã, 










#299
Woooow don't touch my eyes  :D This is  really psycho game. Congratulations Ahmet  :)
#300
Thanks monkey_05_06. i understand what you mean. now i completely understood what run-script x actually does. Thank you so much
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