I don't like issues brought on by video playback either but all engine ports must have the exact same capabilities.
Also what do you mean by non-existent options available under Linux? How is any of this specific to Linux? You can't play many formats without installing codecs on Windows and you can install them on Linux as well (again, gstreamer plugins for example). How exactly is that in any way limited? Or why would it be any less problematic to play patented formats on Windows? You can make the engine optionally dependable on any set of packages providing the desired functionality, which kills all birds with one stone, getting rid of the licensing/patent issues responsibility from the developer in particular.
Also is it possible to implement your suggestion for an existing game? I converted a video file to theora and replaced the original with it but it still doesn't play it.
edit: I'd like to note though, that I do understand why limiting video support to theora on all platforms is a good way to move forward and agree with it, though. If that's the case with the current engine, fair enough. I still need help with getting an old game with mpeg-1 video to work if possible, by converting videos or else. Additionally I just remembered that video playback didn't work for me either in Ouroboros even though that game did use theora encoded videos. So I'd like some clarifications on that too. I mean, you still haven't directly answered my original question. I'm using 3.3.0.1158. Is that not recent enough?
Also what do you mean by non-existent options available under Linux? How is any of this specific to Linux? You can't play many formats without installing codecs on Windows and you can install them on Linux as well (again, gstreamer plugins for example). How exactly is that in any way limited? Or why would it be any less problematic to play patented formats on Windows? You can make the engine optionally dependable on any set of packages providing the desired functionality, which kills all birds with one stone, getting rid of the licensing/patent issues responsibility from the developer in particular.
Also is it possible to implement your suggestion for an existing game? I converted a video file to theora and replaced the original with it but it still doesn't play it.
edit: I'd like to note though, that I do understand why limiting video support to theora on all platforms is a good way to move forward and agree with it, though. If that's the case with the current engine, fair enough. I still need help with getting an old game with mpeg-1 video to work if possible, by converting videos or else. Additionally I just remembered that video playback didn't work for me either in Ouroboros even though that game did use theora encoded videos. So I'd like some clarifications on that too. I mean, you still haven't directly answered my original question. I'm using 3.3.0.1158. Is that not recent enough?