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Messages - qptain Nemo

#441
Incidentally, people who liked he music in Falling Skywards may not get it in good quality for any price or no price at all at http://qptainnemo.bandcamp.com/album/falling-skywards
Don't get me wrong though, people who absolutely hated it are very welcome to get it as well.
#442
Ladies and gentlemen, I'd like you to know that people who liked the music in the game may now get it in good quality for whatever price including 0. :)
http://qptainnemo.bandcamp.com/album/falling-skywards
#443
Surely the download page for people who bought the games should be around for as long as possible?
#444
Technocrat, I think it'd be fair to let you know that you considering joining this made my day. :)
I look equally positive towards a The Rail sequel as well as something completely original.
#445
When I pointed it out to Dave Gilbert in the channel yesterday he ignored me completely for some strange reason, so I guess I have to overcome the laziness and post here: maybe it's not too late to write the name of Ben's game correctly on the bake sale page after all? Which is Falling Skywards.
#446
What Ghost said.
Moreover, trying to eliminate the "problem" of too many entrants in advance won't do any constructive good. And it's not really a problem at all in my opinion, since the more games are in the bundle the more attractive it is to buy.
#447
Quote from: LimpingFish on Sun 29/01/2012 21:48:07
Hooray for Captain Buzzkill! \o/
Omg LimpingFish you like killed my mood and motivation forever  :(
Spoiler
Just kidding, nice advices there, mate ^_^
[close]

Quote from: Mati256 on Sun 29/01/2012 22:20:56
I think this is a great idea. Of course free things are awesome, but if you want to earn some money from a thing you have taken the time and effort to create, then why be ashame? I say go for it! Try to make a living out of something you enjoy, that us the ultimate goal.
'tis really nice to hear opinions like this one :) Thank you Mati256 for understanding and encouragement!
#448
AGS Games in Production / Re: King's quest 4
Sun 29/01/2012 18:39:49
Even though I don't care about King's Quest, I will play this because this is absolutely adorable.
#449
Cheers for the effort and the very interesting material!
#450
Technocrat, I've just finished The Rail. Amazing job as always. I absolutely loved the dialogue and the story and the presentation and everything really! Music was lovely as well. Cheers, looking forward to more awesome games from you. :)
#451
If I got you right and you're talking about ENB series, then in fact you can use it with AGS. Some time ago I fooled around with it and launched ags games with bloom effect with it. It looked like this .
But, needless to say, it's mostly rather pointless and silly.
#452
Community leader:
1. No.
2. Dualnames, m0ds, bicilotti

Technical lead:
1. No.
2. Wyz, Sslaxx
#453
I'd like to point out that from what he's said here and on irc I see Wyz here as the only reasonable, skilled and honest enough man to be suitable for the position of the leader that requires making strong responsible decisions based on sense, genuine concern and determination and not heavily skewed sentimental notions. I don't see him as a man, who won't ever screw up anything, I see him as somebody who I can trust with a critical look at things and being able to act upon mistakes without thinking too much about pointless shame and pride. Seeing as he would love to help but isn't very insterested to claim the honourable position, he makes a perfect leader in my eyes. A humble one too, one that - I hope - won't push things through for the sake of his own ego and that would stop where necessary and would go against voices of many when that would be the right thing to do. Which in my opinion makes him a perfect first choice - I don't think he'd object to step down if anything goes too wrong. I'm not saying that's how it will be, I think that's how it can be, and it feels really worth checking. And checking something with a resonable person feels like a very right thing to do.
Wishful thinking? Only one way to find out.
#454
Wow! That looks incredibly sweet!
#455
Quote from: Ghost on Thu 10/11/2011 00:26:32
I can't understand how ANYONE can look at this:
without saying: "Wow, this is beautiful!".
*loves Ghost*
#456
>put on an exoskeleton
>wobble
>grab the essential items you take on every operation and some medical aid
>head to the helicopter
#457
A couple of questions, please:
1. What are your normal terms of working with people who produce art/music/writing/stuff for/with you?
2. What kind of deal somebody who needs funding would get from you?
#458
>write "fuck you, man" with your blood on the nearest surface
>use your transponder to send a HALP!!!111 message
#459
>punch the attacker in the dick
#460
My favourite kind of RPG is clever, ironic, evocative. With much space for exploration, experimentation and finding interesting things and people. RPGs that make good use of having vast spaces and lots of characters. RPGs that let really good immersion where you can just completely sink in into the story and/or atmosphere. Primary examples would be Anachronox and Planescape: Torment.
Troika's RPGs (Arcanum, Vampire The Masquerade Bloodlines) are quite pleasant too due to being clever and lovingly designed but they're too focused on being RPGs and consisting of quests at the cost of immersion for my liking.
I also appreciated the easy-goingness and consistency of The Witcher very much.
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