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Messages - randypana

#21
PROBLEM WITH MY GAME
HELLO I WAS MAKING PREPARATIONS FOR ME STEP MY GAME AND A DOUBT:
IN MY GAME THE CHARACTER OBJECTS HAVE AN INVENTORY AND THEN I HAVE TO DO TO OBJECT TO JOIN WITH OTHER OBJECTS OF INVENTORY TO INTERACTIONS OR PUT MESSAGES, BUT I THINK I WOULD HAVE TO PUT A LOT OF DIALOGUES EQUAL WORK COULD SAVE ME DO THAT
#22
Beginners' Technical Questions / PROBLEM
Fri 05/07/2013 23:41:19
HELLO I HAVE A PROBLEM WITH MESSAGES IN MY GAME, USE THE COMMAND TO PUT MESSAGES :
{
DISPLAY ("HELLO");
}
MY PROBLEM IS COMING OUT WITH A GREY Squares WORDS OR PRAYER AS I DO TO REMOVE THE GRAY AND SEE THAT CLEAR?
#23
hello wanted to know where to find this font for my game.
#24
Quote from: Khris on Sun 26/05/2013 12:48:27
Global messages were used in earlier versions in connection with the interaction editor. Instead of adding a script just to run a single Display command, you'd add a "display global message" action and specify the number, iirc.

randypana:
Every interaction is handled with a function. If you add the "look at" event to an inventory item or object, AGS creates a function. Then you put a Display command inside:
Code: ags
function oBox_LookAt() {
  Display("It's a wooden box.");
}


There's no need for global messages. Let me ask you directly: are you using some old tutorial?


I have not seen another tutorial, not where I saw a picture of a 3.1 ags that read like Global Messages (on the main screen) I thought it was an installation error but if you tell me that is normal then I will not worry, thanks

#25
then if I wanted to put a global message to any inventory object in the ags 3.2.1 that would have to do?
#26
Quote from: Khris on Sat 25/05/2013 21:42:27
Don't do that.

porque no hacer eso?
#27
hi i want to make my video game but that image resolution I can choose which one do you recommend and what are the good and bad of each
#28
 Hello I will start game with ags 2.7 because the 3.2 does not put the option of Global Messages wanted to know if I have to do something to stop it then appears or where this thanks
#29
 hola quiero hacer mi video juego pero no se que resolucion de imagen puedo elegir cual me recomiendan y cuales son las buenas y las malas de cada una de ellas
#30
hello want to know how to make pictures like those of the game's curse mokey island, is dealing time and dedication, but what else is concerned, thanks
#32
Quote from: Monsieur OUXX on Mon 06/05/2013 10:04:08
Quote from: randypana on Sun 05/05/2013 22:01:06
here are some pictures of a monkey island game I want to do the graphics similar

I didn't understand: did you make those graphics yourself?
In any case, please read the sticky post of the "Critics Lounge" subforum: you'll find all the graphics software you need to draw pixel-art. Photoshop is not the best tool for that (it's mostly designed for hi-resolution pictures).


the images are of another set of monkey island, these graphics I like so I want to make the same or similar
#33
hi i am starting to create my monkey island game, I need to know how to make good graphics in this forum there are tutorials but I have not used adobe photoshop c5 for anything here are some pictures of a monkey island game I want to do the graphics similar or equal if they can help appreciate it ls

will only have web links or email addresses that are below


images:http://sirculo.webs.com/secciones/juegos/micv-i/puerto.png






http://sirculo.webs.com/secciones/juegos/micv-i/comercio.png





http://sirculo.webs.com/secciones/juegos/micv-i/bar.png





http://sirculo.webs.com/secciones/juegos/micv-i/enfermeria.png






http://sirculo.webs.com/secciones/juegos/micv-i/PlayaTerminado.png





http://sirculo.webs.com/secciones/juegos/micv-i/OficinaTerminado.png








http://sirculo.webs.com/secciones/juegos/micv-i/OficinaTerminado.png

#34
hello, introduce myself my name is randy, I'm in the process of creating a set of monkey island, I struggled a bit to start but I'm already starting already with the GUI, the script of my game starts right at the end of the curse of monkey island , is when they return from the honeymoon herman trottod out with the boat was guybrush in MI1, herman tells guybrush and elaine who discovered that lechuck was frozen by ice that was on the be thawed by the arrival of summer, thawed, saw that came and took the boat parked in his cave along with the crew of pirates-zonbies island will be plunder to elaine ... (the script was tofavia creation process and even here I take ) comodities maybe someday soon send them news thanks
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