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Show posts MenuQuoteIt's enabled by default, but you can disable it like this:Im running in 32bit, Direct3D 9, but getting no anti-alias. My sprites are png with alpha channel, so ill try with no alpha channel now.
game.disable_antialiasing = 1;
if (DoorUnlocked) cEgo.Say("TEST");
QuoteI think he means he wants to enable the 'interact' function as a result of runing the 'talk' function. Is that right, Rickious?Yes thats right.
function hHotspot2_Talk()
{
if (Game.DoOnceOnly("Talk to door1"))
{
cEgo.Say("Can you open this door for me... Please.");
Wait(30)
adoor3.Play();
}
Display("The door now unlocked");
}
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