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Messages - rongel

#341
Hi!

I'm trying to do simple drag & drop puzzle. I have a room (without characters), and some objects that you are supposed to drag to right places. Currently i'm using following script:

Code: ags

function oMyItem_Interact(){
  while(mouse.IsButtonDown(eMouseLeft)){
    oMyItem.X = mouse.x;
    oMyItem.Y = mouse.y;
    Wait(1);


That works for dragging the item around (even though my item "jumps" a bit annoyingly every time it's clicked). But how can I drop the item in the right place so that new command is activated? For example if my puzzle had a draggable key and I would drop it over a lock, what is the best way to make it work? I have read the forums, but haven't found an answer (many of the old links are not working anymore...)

Anyway, all help is welcome, thanks in advance!
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