Looks like I got it working, this is just what I was looking for! Now I have my keyboard button image inserted into my TextWindow GUI, and everything works with the Display command.
Here's my code, does it seem alright ?
Code: ags
Thanks for all the help everyone!
Here's my code, does it seem alright ?
dynamic_test = DynamicSprite.CreateFromExistingSprite(6472, true);
gMessage_Box.BackgroundGraphic = dynamic_test.Graphic;
DrawingSurface* ds = dynamic_test.GetDrawingSurface();
// draw stuff
ds.DrawImage(5, 57, 13525);
ds.Release();
Thanks for all the help everyone!