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Messages - rookworm3

#21
Well, Jude is definately a man's name, but it's kind of funny you say that, since I happen to have a weird fixation on him. He has a weird kind of charisma. It scares me. If it hadn't been for that, I would not have liked films like AI, Immortality, or Enemy at the Gates.
#22
For future reference:



#23
Nice photos, looks like it was a lot of fun.

p.s. Does anyone else think that CJ looks a bit like Jude Law?
#24
Cooo-ell. Those fast zombies that come from the left are real tricky. I agree, more levels!!!! Also, it might be more of a challenge if the delay seen with the moving of the hands affected the actual shots,
#25
Maybe those lines above her tummy should be a little more lateral, to give the appearance of having ribs.
#26
When I hear Air on the G-string, I think of LSL1VGA (you can play it on the jukebox at the bar).  I get into that kind of mood where you're just too eager to make sophomoric jokes.  *makes farting noises*
#27
General Discussion / Re:Strange....
Sat 09/08/2003 18:29:30
Composer less glamourous than Programmer? Surely you kid.
I have wanted to be a composer since age 12. Although from ages 16-19 I wanted to be a mathematician. Now I don't know anymore.
#28
What the heck does EoE stand for?
#29
General Discussion / Re:guy or gal
Thu 07/08/2003 05:50:05
I prefer female main characters, but only if they're hot.

and naked.

p.s. I have dibs on "eunuch-quest". More info forthcoming.
#30
When I get depressed, I spend hours upon hours of sitting silently and motionless, without thinking or feeling anything. I also sleep alot. It is best to do something interesting or engaging, like reading, music (my favourite), making games, etc. Also, it helps if you have to do these things, so one doesn't just say "forget it"--- things like jobs, school, friends, etc.

Anyway, don't let leprosy get you down, it's great for grossing out the girls!
#31
Pretty good mozart style.
I don't like the e flats at around 11'-13'
The last bit reminds me of the codetta to a certain Mozart piece, but I can't remember which.
Mozart is not as "trilly"
Also, the form is kind of wierd, fermata at 7' suggests we're in the middle of a cadenza, about to go on a digression, but then you go straight to a cadential idea, which sounds like the end of a theme, then a codetta which would end a sonata, so it's pretty strange.
also, for the very last few notes, he would never have changed octaves. It should be Ab-C-Ab in same ocatve.
I also compose in Mozart's style. But nothing is on the internet, yet.
#32
Quote from: DGMacphee on Tue 29/07/2003 02:53:16

I can't help the fact that you think the game is crap, poorly made and without historical context -- as I said, I never made the game for the purpose of people liking it and thus your opinion here is fine.

Actually, I don't think it is crap, I played through it, after all. I was just venting a little. In fact, I enjoyed many aspects of it, e.g. the idea of having a man in a trench-coat on a quest to get a knife for someone to kill himself.

Quote from: DGMacphee on Tue 29/07/2003 02:53:16
However, I am BITTERLY opposed to you reducing a moment of my depression to the level of "pretension".

Also, I can sympathize with your situation. Depression sucks big time, and it is an achievement to have made something like D:SIB while depressed. But why not call it therapy instead of "Art"?
#33
Quote from: DGMacphee on Mon 28/07/2003 07:25:52
Which is ironic because I choose the songs that reminded me of death and depression -- I had more but they simply would have been overkill.
Ironic to be sure! The selection of those well-known pieces in itself, much like "Best of Classical", "Great Composers' Greatest Hits", "Classical Favourites", etc., is quite depressing, mainly because it trivializes great works of art and turns them into easy-listening.

Also, I think the main problem with the game is not its originality, but its lack thereof. It's easy to make a piece of crap and call it "dada art", but without the historical context, the label does not really apply, as I hinted earlier. "Art" is not an excuse for something poorly made! Pretension does not replace content.
#34
Something a la Resevoir Dogs, perhaps?
#35
Critics' Lounge / Re:Gui style (animated pic)
Sun 27/07/2003 07:03:32
I think it would be more intuitive to use right click to bring up menu, then move mouse over preferred action, then click again to select (and/or instead two clicks, click/hold then let go). This is what Windows uses, so we're used to it.

edit: was not clear the first time
#36
Thanks, finished it. Must say, "dada" is the right word.... maybe 80 years too late for that though.  Also, as far as the adventury elements go, it was hard to figure out what to do next in many places; the hotspots were not reallly clear (under the bridge for example). The intro was very nice, though.
#37
hmmm. This game has issues

I'm stuck:
Spoiler
I have diamonds, water, tears, have been to four locations. what next?
[close]
#38
Critics' Lounge / Re:Soundtrack-In-A-Pack
Thu 24/07/2003 00:42:14
Whoa! Great orchestration. I hear hints of Monkey Island tunes all over the place.  Rodekill Island it must be! Arr!
#39
Das ist furchtbar toll! Ich verstehe nicht alle die Wörter, aber die Graphiken gefällt mir.  Ich bin eine Anfänger mit Deutsche. Ja Ja! Es ist sehr geil!
#40
Hints & Tips / Re:Apprentice help needed
Thu 17/07/2003 04:52:04
I also have a question:

Spoiler
I have set up the saddle, but there is no dialogue option to tell the wizard. I have oregeno powder, grinder, two books, broom, milk pail and scroll. What next?
[close]
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