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Messages - rtf

#221
Hints & Tips / Re: Pleurghburg Sewers
Sun 06/06/2004 17:16:31
I haven't played it in a while, so don't kill me if I'm wrong  ;)

Spoiler
I think you have to turn the second one.
[close]

Heh  ::)  You probably already did that.  What am I thinking,
#222
Thanks for the code, Strazar.  I will be using it.  :)
#223
1.  So I was workin on my game a few seconds ago, and my grandparents come up, wanting to check out the source code for "5- O'clock Lock".  So I open it up in the already running AGS editor.  When I'm done, I open up my game again, to find all of my data lost.  So I thought:
  "There should be a "Save the Game?" dialog box when you load up a new one!  :D

2.  One other suggestion.  It can be done with global variables, but I figured I might as well post it here anyway, as I am already asking for something.  Anyway.

 
Code: ags
 if (IsPlayerCharacter[EGO] == 1){
               //yada yada yada...
           }


What do you think about them both?
#224
Don't forget to check out 5- o'clock Lock!


The author is amazing!  He is a jazz guitarist who won the US presidential fitness award 3 times, made his school's honor roll every year, and won 2003-2004 Defensive Player of the Year in baseball!  :)
#225
Woo!  That's awesome, Damien!  I love how there are two different parts to the song.  Also, the pan effect is great!   :)

When I listen to it, I feel like I am in the future, doing whatever it is people do in the future
#226
Competitions & Activities / Re: June MAGS
Thu 03/06/2004 05:57:08
Oh, poop!  I just realized!

I am leaving on a trip on June 19th!  I now have 16 days to pump out a good entry.  It will be my toughest challenge yet, but I will not fail.
#227
Definatly Pleurghburg.  No question. Period.
#228
Competitions & Activities / Re: June MAGS
Wed 02/06/2004 03:00:21
Cool rules, but I'm a bit confused:



[li] The entry should be sent to you open source, but not open source for everyone else?[/li]



I guess that's it.  I have some great characters in mind.  :)
#229
Thanks, but I already had the long talk with Parker, left my stuff with harold, and talked to my boss.

And I am using the walkthrough from the gaspop.com page

:)
EDIT: I figured it out.  I guess there was a mistake.
#230
AGS Games in Production / Re: Skool Dismissed!
Mon 31/05/2004 17:54:03
Of course!  :)
#231
 
ITS THE ATTACK OF THE KILLER PROTIST!!!!111!1!!!1!




No filters used here
#232
Hints & Tips / Pleurghburg- Where is the van?
Mon 31/05/2004 17:21:36
I am on Day 3- Afternoon.Ã,  I did everything in the glade with the bodies like the walkthrough said, but I went to city hall, and nothing happened.Ã,  Strange.  The walkthrough told me that
Spoiler
The mayor and order members would get in a van, and I would follow them.
[close]

I don't think it matters, but this is my second time playing it, and I chose the Hyperprint path, and it worked. (I chose the sewers this time around)

Thanks! :)
#233
Three cheers for LGM for making this list!

This will definatly be put to use by me.Ã,  Ã, :)

Add Anvil Studio.  That's what I use.  It is very user-friendly and all that
#234
-USE Altar to stand on it
-USE Stick on Pool of Pirannas.
-USE Pool to grab the pirannas.
-USE Pocket Knife on Piranna to get Tooth
-Try to USE revolver on python.  You can't because it is too powerfull, and a Python With Bullet In Body won't do any good.
-USE Tooth on the Revolver to load the gun.
-USE Revolver on Python.
-USE Dead Python with Lamp to get a Torch.
-USE Torch on Vines to get the ground burning.
-USE Knife on Burning Vines to get the burning leaf.
-USE Burning Leaf on Slab That Is Blocking Your Way.
-USE Priceless Artifact (Which happens to be an ancient wine with 67% alcohol by volume.) on Burning Leaf on Slab That Is Blocking Your Way that has a Burning Leaf on it.  BOOM!
Once out:
-USE Revolver on Redwall
#235
Just what is it with you and penises, boyd? ;)
#236
AGS Games in Production / Re: GuardDuty
Sun 30/05/2004 23:15:56
Cool, I'm a tester!Ã,  I feel loved.

I won't let you down.Ã,  Everything looks awesome!Ã,  It will surely be a treat!

I only have 3 images in the Picture Thread.Ã,  I'll find a better one and send it too you...

...unless you were actually going to portray me as a frog... ;)


EDIT:  Hahaa, I'm a loser.  I didn't see how he has already picked Darth   :'(

I shall commence the crying process...  ...  ...

Anywa, put if off hold!  I wanna play!! :D
#237
AGS Games in Production / Re: Skool Dismissed!
Sun 30/05/2004 23:13:37
Oh boy!  I can't wait for this one to get ready.
I can't wait so much that I have to ask:

  Need any beta testers? :D
#238
You are in a futuristic space club, listenin to the music:

http://www.2dadventure.com/ags/tfn1.mid

Da Future is NOW!!!!
#239
http://img72.photobucket.com/albums/v218/releasethefrogs/Doggy.gif



Take 8 colors, mix them around, and you will get this masterpeice, in my personal style.


:)
#240
I decided to make my own.  So using OsUltimo's bluecup image and the Chris Jones image from the Post Your Picture thread, I concocted this:

       

I then realized that this was incredibly bad.  Then I realized that this was for a cartoon, so I made this:


I dub thee, CJMon!

As you can see, I have created a little jingle for the AGS-mon.  Do not steal or I will sue.

EDIT: May 31st
I guess I killed Magnitz... 
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