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Messages - rtf

#581
Quote from: Zor on Sun 18/01/2004 13:50:00

I think paint is pretty cool. I use paint to make the basis of all my backgrounds before I upload the into The Gimp to add special stuff.

Gimp is a cool program. It can do EVERYTHING photoshop can do and it is absolutely FREE!

So what are you waiting for? Open a new browser window and download it at www.gimp.org! IT"S TOTALLY FREE!


Sounds cool, but the windows downloading thing is so comlicated.  JUst tell me how in mays that a 5 year old can understand.
#582
Ha ha ha  I'm doing mine with a zombie FISH!!!

It's because I am too lazy to draw a real walk animation.

hahahaha
#584
General Discussion / Free Web Hosting Help
Wed 04/02/2004 02:30:37
Ok, I am looking to find a good FREE web host that can support my small demands:

1. I can put a lot of pages on it without having to worry about signing up to some "platinum" plan

2.  I don't have to know a  lot of HTML to me confident on.

If anyone knows a good site, tell me

and dont say freewebs.com, I just tryed that and it only lets me have 7 pages
#585
Whoa, thats a lot of posts for one night

I'd better get my lawyer involved if I call it "A Chritmas Story"

I am going to name it "Silent Night...  Holy Crap!!"

Ozwalled, YOUR name is going into MY credits!!
#586
Woo-Hoo!
I have just sropped the first slice of code on the script editor, and I have started creating my very first AGS game.

Only problem is, I dont know what I should name my game, so I was wondering if our readers could decide...


This is a medium-lengthed game about a guy named Jimmy.
On December 24th, Jimmy realises that he forgot to buy his son a gift!  Oh, no!!!!!!  With no funds in the virtual bank and his car in Mat's Garage, out hero must find a way into the next town before it's too late!!!

Any suggestions for a name?

Im leaning twards, "A Christmas Story"  but I want YOUR input!!!!
#587
OK, this is probably one of the stupidest questions ever, but It's not something that would be in the manual.

When my player picks up an object, everything goes fine, but when I open up the inventory screen, all I see is a blue cup.
YES... I HAVE set the inventory object image to the image that i want to be seen in the inventory.  I'm not that dumb to forget to do that.

So I was wondering if someone could give me a hand
#588
Awesome, thanks
#589
I'm making a test game to test my sprites, but the character dosent start on screen where I want it to start.  I know that it must be obvious, but Ive looked through the manual and help section and i couldnt find anything

Thanks
#590
Hey.  I am new here and i wanted to say hi  8), as well as ask a question about backround size:
How big should I make my backround size in pixels.  I used to do AGAST where the standard, full screen saize was 800x600 pixels, but something tells me that it's different here at AGS.

Any reply will be considered.

Thank you for your time
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