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Messages - ryan

#21
well, it began to work, but it don't do it right.

first of all, when i talk to the one character, it doesn't come up with a dialog option box, it just does all the sentences from option one and freezes movement.  ???

and i also want to put 2 sentences for the 2 characters to say before the dialog starts. how do i do that?
#22
ah, alright. thank you.  ;D
#23
well, i use the program DialogEditor to make my dialogs. what i do after making the dialog is copy all of it's script into the game dialogs script window. although, i'm having a problem: when i copy it all and try to save, i get this:

Dialog (line 14): Invalid Label Marker: Must be 1 ..NumOptions

this is the whole script:



??? help please
#24
yep, that did it. thank you Pumaman.  ;D ;D ;D
#25
altough i did partly get what i wanted, i wanted the majority of the messages to be display as normal text (like in  box or something), and i didn't want it to make the character say it. how to i get it to display as normal text? thank you again.
#26
finally got it! phew, thank you very much Sinitrena, saved my game  ;D ;D ;D
#27
Quote from: Barbarian on Mon 19/07/2004 03:11:42
Hi Ryan. You should really register and then log in, then you will be able to "modify" your posts. I don't think you get the "modify" options on your posts when your posting as a Guest.

Anyways, I think you should use "quotes" in that command, and a semicolon, so it should look like

Display ("Morning in Reality");


Ã,  Ã, Try that and see if it works.

sorry for not registering, i was a bit lazy  ;). and i couldn't seem to get that to work when i used the " and ;, but thank you neway.
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