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Messages - scab

#1
Hints & Tips / Re: A punk with wheels
Sat 27/07/2013 19:25:59
Quote from: SarahLiz on Sat 27/07/2013 18:52:33
Spoiler
Where/how do I get the other half of the beer for the hobo?
[close]

Thanks!

Spoiler
Take the rope at the Downtown station.
[close]
#2
The game is really funny, my kind of humour! :)
#3
Thank everybody, I am happy to see some people enjoy my game! :)
#4
Hints & Tips / Re: A punk with wheels
Wed 24/07/2013 12:08:00
Quote from: CosmoQueen on Mon 22/07/2013 02:15:17
What do I do after getting the dealer's name?
Sorry, I didnt see your message..
Spoiler
You got the dealer nickname from picolo (the hobo) but you need his real name to search his adress in the phone book (At subway station), go see John at cody's living room..
[close]
#5
It's very nice. I like the "night-life" district.
#6
I think my best deals was Sleeping dog and Chivalry for 6$ (each).
#7
Quote from: Arj0n on Sun 21/07/2013 13:00:50
Congrats on the re-release of this lovely game.

Thank! You did a really great job! :)
#8
---Bugs fixed---

#9
Quote from: Adeel S. Ahmed on Wed 10/07/2013 16:27:25
Downloaded your game a few days ago, liked it in "test-run" play and hoping to finish it. I will update you soon.

Yeah I had some problems, don't worry the project is not canceled.  :)
#10
It's look cool. The map remember me the police quest 1 map. Good luck!

#11
Yeah, it's a fun short game. It's refreshing because all characters are just normal people.  :)
#12
Hi, I need someone to test my game.
A punk with wheels -  It's a point and click and it's a parody of the punk culture. It's not a big game, 16.4 Mo unzipped and it will be a free game..



If you are interessed you can reply or contact me by Pm.

Thank you.

Scab
#13
Quote from: Khris on Wed 03/07/2013 01:01:57
And any tutorial that recommends to use Set/GetGlobalInt() is either really outdated or was written by somebody who shouldn't write tutorials. Either way, don't use them.

Yeah, I didn't expect the expression could change... Thank for the explanation.

Quote from: Kitai on Wed 03/07/2013 08:24:00
Still, if you find something incorrect on the French forums, please let me know so that I edit the post.

Yeah, I used the part you linked and this part too.
#14
Quote from: Ryan Timothy on Tue 02/07/2013 21:47:16
What tutorial did you use? Was it linked to the forum? Only asking because if it is we should probably unlink that tutorial.

I don't know if it was linked to the forum... it's a french tutorial I found on google...

You can see by yourself..

But I think it's linked to the AGS french site..
#15
Yeah, it's what I did with an space, because in the tutorial I used, he said you can just use dialog comand for dialog.. Probably an old version..
#16
Thank you so much! It's work!
Cya
#17
Ok, thank but in a dialog I did :
set-globalint 0 1
I can't use a name, I need to use a number... How I know what is the number of the variable?
#18
Ok for example. I have a variable called : map

Everytime you do something you unlock a new location.

Code: AGS
function room_Load()
{
    if (GetGlobalInt(map) == 0) {
    oStation.Visible = false;
    }

    else     if (GetGlobalInt(map) == 1) {
    oStation.Visible = true;
    }
}


I have a other variable called picolo (for a character) when you give him an item, the variable are set to 1.

Code: AGS
function cPicolo_UseInv()
{
if (cCody.ActiveInventory==iBo){
   SetGlobalInt(picolo, 1);
}
}


function cPicolo_Talk()
{
    if (GetGlobalInt(picolo) == 1) {
    dDialog1.Start();
}

else {
  cPicolo.Say("Picolo : ... blablabla");
}
}


Variable are in int.
So, I tryed a lot of things like rename variable v_picolo, or with bool, it didn't work.
I have another variable working exacly like picolo but with another character.
I was not sure at the beginning, but I realize when I tryed to give the item to the second person, the variable was already set to 1 because of the variable : picolo.

So, I tryed to do it with only one variable and I wrote :

Code: AGS
function room_Load()
{
SetGlobalInt(picolo, 0);
}


When I go back to the map, the variable : map is set to 0 and I can't go back in the room.
#19
Hi, i have a problem with global variable.

I don't understand.
I created 5 global variables with the global variable interface with names and if I set the value 1 for one variable, all my variable change to the value 1.
Ags act like I have one variable...

It's a bug or it's me?

Thank you.
#20
Yeah, I will put more work on the game, I released it to fast. Thank a lot for all your advices, it's help me a lot. So I will show you the game later.. Thank for understanding.
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