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Messages - scotch

#1741
well if the game is in wait mode it's being blocked.. so any script is going to halt too.
don't know why you'd need to do this anyway.
not sure if I'm right but it could be that..
#1742
k.. some kind of art group then, we can criticise and learn and make pretty pictures .-.
#1743
Critics' Lounge / Re:Fireplace
Sun 20/04/2003 18:11:38
should do fire highlights on a different layer.. so you can make them flicker easy.

It's very good..

Wood tips.. hmm  You just have to paint it I think :(

look at wood in monkey island games.. that's quite good and done in an easy style to draw.
#1744
Well I think there are easy enough ways to track people already.. can't see this adding much to it.
Sounds like a waste of money to me ._.
#1745
Usual critisisms aside.. I like the increased shading in these.  I think you should colour them.
#1746
I'd love that.. I hadn't done any 2d art for ages until I got AGS.. it'd be nice to do some general not necessarily adventure game related stuff now.
#1747
I think a generally spooky atmosphere would be fine, doesn't have to be over the top :)
#1748
1000 hour rpg :D  great.

You can make that but can't use AGS :)  Also.. if you want to make an adventure in an RPG style Sphere might be better than RM2k3.. it's a lot more flexible.
#1749
or secretly swap all the insides to make it a pc, then use a theme that looks like the mac os ._.
#1750
yes, they're new in the AGS v2.55 beta.
#1751
Well I can't think of a way of doing the pathfinding in the script, probably just best to wait until this is added to ags, I don't think it's possble in script.
#1752
yeah, all that would be pretty basic.. ags can cover almost anything you would have in an adventure game by now I think.

as an example to play a sound every 80 game cycles you would do this:

In your room script,
In the 'Player Enters Screen' interaction:

SetTimer (1, 80);

Then in the 'Repeatedly Exectute' interaction:

if (IsTimerExpired (1)){
 PlaySound(1);
 SetTimer(1,80);}

That's all there would be to it.
#1753
It's not that interesting really..
no he didn't make fun of ags, well I wan't there, but I think he just got a bit pompous, annoyed people a bit, and decided to quit making games and left.  Now he does fullyramblomatic.com instead.
#1755
I think she was reffering to how it's not finished.. not that it's hand drawn.  Most bgs in games are hand drawn..
#1756
No, not even mitar..
#1757
It's not that it was hand drawn.. I just don't think it would have worked right in a game sketched out like that.
#1758
I vote Earwigz,  very good indeed.
#1759
Sims Houseparty has scandily clad dancers and all it takes to make them strippers is to edit the skins :)
#1760
why do you need them extracted and not from screens?
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