Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - scotch

#1761
Could you write that function for me?? :)

I didn't get what you meant at all.. you can't change the character's speed while it's moving btw.
#1762
What, like Sims: House Party that I'm sending to AGA (for his sister of course..)?
#1763
I'd play it.. I might even do art if it's developed a bit more.
#1765
I just like the ones that win the IF comp, short ones like Photopia I like.  But they're more stories than adventures.
#1766
General Discussion / Re:Finally. An AGS dream!
Fri 18/04/2003 15:30:57
My andy penis bible came scrawled in felt tip on 200 rice cakes.
#1767
Have you tried FollowCharacterEx?

it goes
FollowCharacterEx (CHARID, int chartofollow, int dist, int eagerness)

the distance is the distance it stays away from the character.

try:
FollowCharacterEx (NPC, EGO, 40, 97);
#1768
I stole it from you and slightly modified it.
How did CJ know that?!
#1769
Bruised, clothed can often be harder than nude.. especially once you have the shapes of the body down as Neole obviously does.. I'd like to see something that doesn't involve scantily clad women.. just for a change, not that I think it's wrong to draw them sometimes, perhaps some pics with no women in at all, or maybe no people full stop would be nice (the dog pic was great btw :) )?  Especially as this is a board for criticising adventure game art really.
If it's what you like doing though then that's fine I guess, but you obviously don't need the practice at these pics anymore :)
#1770
Critics' Lounge / Re:Archer
Fri 18/04/2003 12:55:23
Nah I think it's fine.

Do some adventure games already
#1771
Critics' Lounge / Re:Ideas for a body?
Fri 18/04/2003 12:48:37
It's generally best to think of a character before you start drawing it.. any meduim build male body would work with this I think.  The face does suggest nobility or wealth though.
#1772
Heh, I was going to ask that, or at least get an image's height,  there's already a function to find which sprite an object is set to.
I can't really think of a real use for it though, unless you're setting the object image to a random sprite and you don't know the heights but that seems unlikely.
#1773
could you post the actual script?  I think what you have there should work in theory, it might just be a little error in what you've written or something.

One quick thinkg you could check that could cause the problem is to make sure you are using

SetCharacterView(CHARID, int view);

and not

ChangeCharacterView (CHARID, int newview)

The second one changes the characters main view permanantly so ReleaseCharacterView() just turns it back to the one you changed it to.  SetCV is temporary.
#1774
Critics' Lounge / Re:C+C for my sprite, please
Fri 18/04/2003 12:13:38
At the moment they come out at right angles from the neck and then curve around, instead they should slope down from the neck,  and be a bit less rounded at the ends.  I think that's what they meant anyway.
#1775
Advanced Technical Forum / Re:If troubles
Fri 18/04/2003 12:09:53
I've had that before.. it was actually because there was a } missing even if it didn't look like it.  Make sure you are looking at the entire room script rather than just the script for an interaction when you check, it's easier to see.

I think the nested funtion error is because you have missed the last } from a function so it thinks you're trying to create a new function inside the last one, which it can't do.
#1776
Critics' Lounge / Re:Background c+c
Thu 17/04/2003 20:59:18
It's obviously for a 320x240 game.. the height is probably there so it can have a scroll down or something.
#1777
Wow, it's great :D

Doesn't look like much of a theme park but it's a cool pic.
#1778
Critics' Lounge / Re:Ideas for a body?
Thu 17/04/2003 20:38:34
No, he's obviously a local poet.  Poets probably look like this:



Well it's what I look like, and I might be a poet but just not know it.
#1779
I use Photoshop for the great brush engine.. useful for high res BGs.
Anything that supports layers and can paint ok is fine imo. Depends on the style you want though.
#1780
Critics' Lounge / Re:Background c+c
Thu 17/04/2003 19:31:04
It's very good.  I think perhaps some more clouds in the sky would be good, having them just around the moon looks a bit artificial.
SMF spam blocked by CleanTalk